move extension handling into a separate file
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@@ -0,0 +1,104 @@
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#include "global.h"
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#if defined(WIN32)
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#include <windows.h>
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#endif
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#if !defined(DARWIN)
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# include <GL/gl.h>
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# include <GL/glu.h>
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#else
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# include <OpenGL/gl.h>
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# include <OpenGL/glu.h>
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#endif
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#undef __glext_h_
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#include "glext.h"
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#include "RageDisplay_OGL_Extensions.h"
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#include "arch/LowLevelWindow/LowLevelWindow.h"
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GLExt_t GLExt;
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bool HasExtension( CString ext );
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#define F(n) { (void **) &GLExt.n , #n }
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struct func_t
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{
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void **p;
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const char *name;
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};
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static bool LoadAllOrNothing( struct func_t *funcs, LowLevelWindow *pWind )
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{
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bool bGotAll = true;
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for( unsigned i = 0; funcs[i].p != NULL; ++i )
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{
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*funcs[i].p = pWind->GetProcAddress( funcs[i].name );
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if( *funcs[i].p == NULL )
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{
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bGotAll = false;
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break;
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}
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}
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if( bGotAll )
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return true;
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/* If any function in the array wasn't found, clear them all. */
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for( unsigned i = 0; funcs[i].p != NULL; ++i )
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*funcs[i].p = NULL;
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return false;
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}
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void GLExt_t::Load( LowLevelWindow *pWind )
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{
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memset( this, 0, sizeof(*this) );
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m_bEXT_texture_env_combine = HasExtension("GL_EXT_texture_env_combine");
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m_bGL_EXT_bgra = HasExtension("GL_EXT_bgra");
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#if defined(WIN32)
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if( HasExtension("WGL_EXT_swap_control") )
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wglSwapIntervalEXT = (PWSWAPINTERVALEXTPROC) pWind->GetProcAddress("wglSwapIntervalEXT");
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#elif defined(DARWIN)
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wglSwapIntervalEXT = wglSwapIntervalEXT;
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#endif
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if( HasExtension("GL_EXT_paletted_texture") )
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{
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glColorTableEXT = (PFNGLCOLORTABLEPROC) pWind->GetProcAddress("glColorTableEXT");
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glGetColorTableParameterivEXT = (PFNGLCOLORTABLEPARAMETERIVPROC) pWind->GetProcAddress("glGetColorTableParameterivEXT");
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}
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if( HasExtension("GL_ARB_multitexture") )
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glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC) pWind->GetProcAddress("glActiveTextureARB");
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/*
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* Find extension functions.
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*
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* X11R6.7.0 (or possibly ATI's drivers) seem to be returning bogus values for glBindBufferARB
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* if we don't actually check for GL_ARB_vertex_buffer_object.
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* https://sf.net/tracker/download.php?group_id=37892&atid=421366&file_id=88086&aid=958820
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* https://sf.net/tracker/download.php?group_id=37892&atid=421366&file_id=85542&aid=944836
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*
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* Let's check them all, to be safe.
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*/
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if( HasExtension("GL_ARB_vertex_buffer_object") )
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{
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func_t funcs[] = {
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F( glGenBuffersARB ),
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F( glBindBufferARB ),
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F( glBufferDataARB ),
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F( glBufferSubDataARB ),
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F( glDeleteBuffersARB )
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};
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LoadAllOrNothing( funcs, pWind );
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}
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if( HasExtension("GL_EXT_draw_range_elements") )
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GLExt.glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC) pWind->GetProcAddress("glDrawRangeElements");
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}
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