added features to package manager, and renamed "Skins" dir to "NoteSkins"
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@@ -43,7 +43,7 @@ CString GameDef::ElementToGraphicSuffix( const SkinElement gbg ) const
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CString GameDef::GetPathToGraphic( const CString sSkinName, const CString sButtonName, const SkinElement gbg ) const
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{
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const CString sSkinDir = ssprintf("Skins\\%s\\%s\\", m_szName, sSkinName);
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const CString sSkinDir = ssprintf("NoteSkins\\%s\\%s\\", m_szName, sSkinName);
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const CString sGraphicSuffix = ElementToGraphicSuffix( gbg );
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CStringArray arrayPossibleFileNames; // fill this with the possible files
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