delay before accepting a held START for options menu
don't delay if it's actually re-pressed
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@@ -84,6 +84,7 @@ protected:
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bool m_bGoToOptions;
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Sprite m_sprOptionsMessage;
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float m_fPlaySampleCountdown;
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bool m_bAllowOptionsMenu, m_bAllowOptionsMenuRepeat;
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RageSound m_soundSelect;
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RageSound m_soundChangeNotes;
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