Reorganize RageDisplay
Add Direct3D renderer (separate project configuration) Add Xbox project config (doesn't yet compile)
This commit is contained in:
@@ -134,8 +134,8 @@ CString vssprintf( const char *fmt, va_list argList)
|
||||
}
|
||||
|
||||
#ifdef WIN32
|
||||
#include "dxerr8.h"
|
||||
#pragma comment(lib, "DxErr8.lib")
|
||||
//#include "dxerr8.h"
|
||||
//#pragma comment(lib, "DxErr8.lib")
|
||||
|
||||
CString hr_ssprintf( int hr, const char *fmt, ...)
|
||||
{
|
||||
@@ -144,14 +144,16 @@ CString hr_ssprintf( int hr, const char *fmt, ...)
|
||||
CString s = vssprintf( fmt, va );
|
||||
va_end(va);
|
||||
|
||||
return s += ssprintf( " (%s)", DXGetErrorString8(hr) );
|
||||
return s;// += ssprintf( " (%s)", DXGetErrorString8(hr) );
|
||||
}
|
||||
|
||||
CString werr_ssprintf( int err, const char *fmt, ...)
|
||||
{
|
||||
char buf[1024];
|
||||
char buf[1024] = "";
|
||||
#ifndef _XBOX
|
||||
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM,
|
||||
0, err, 0, buf, sizeof(buf), NULL);
|
||||
#endif
|
||||
|
||||
va_list va;
|
||||
va_start(va, fmt);
|
||||
|
||||
Reference in New Issue
Block a user