Reorganize RageDisplay

Add Direct3D renderer (separate project configuration)
Add Xbox project config (doesn't yet compile)
This commit is contained in:
Chris Danford
2003-05-22 05:28:37 +00:00
parent 8f87e27031
commit 02016ae442
35 changed files with 6051 additions and 1498 deletions
+6 -4
View File
@@ -134,8 +134,8 @@ CString vssprintf( const char *fmt, va_list argList)
}
#ifdef WIN32
#include "dxerr8.h"
#pragma comment(lib, "DxErr8.lib")
//#include "dxerr8.h"
//#pragma comment(lib, "DxErr8.lib")
CString hr_ssprintf( int hr, const char *fmt, ...)
{
@@ -144,14 +144,16 @@ CString hr_ssprintf( int hr, const char *fmt, ...)
CString s = vssprintf( fmt, va );
va_end(va);
return s += ssprintf( " (%s)", DXGetErrorString8(hr) );
return s;// += ssprintf( " (%s)", DXGetErrorString8(hr) );
}
CString werr_ssprintf( int err, const char *fmt, ...)
{
char buf[1024];
char buf[1024] = "";
#ifndef _XBOX
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM,
0, err, 0, buf, sizeof(buf), NULL);
#endif
va_list va;
va_start(va, fmt);