Reorganize RageDisplay

Add Direct3D renderer (separate project configuration)
Add Xbox project config (doesn't yet compile)
This commit is contained in:
Chris Danford
2003-05-22 05:28:37 +00:00
parent 8f87e27031
commit 02016ae442
35 changed files with 6051 additions and 1498 deletions
+1 -1
View File
@@ -181,7 +181,7 @@ void Inventory::UseItem( int iSlot )
if( asInventory[iSlot].IsBlank() )
return;
PlayerNumber pnToAttack = OPPOSITE_PLAYER[m_PlayerNumber];
// PlayerNumber pnToAttack = OPPOSITE_PLAYER[m_PlayerNumber];
GameState::Attack a = asInventory[iSlot];
// GAMESTATE->LaunchAttack( pnToAttack, a );