cleanup
This commit is contained in:
+20
-25
@@ -24,6 +24,7 @@
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NoteField::NoteField()
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{
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m_pNoteData = NULL;
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m_pCurDisplay = NULL;
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m_textMeasureNumber.LoadFromFont( THEME->GetPathF("Common","normal") );
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m_textMeasureNumber.SetZoom( 1.0f );
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@@ -38,7 +39,6 @@ NoteField::NoteField()
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m_iBeginMarker = m_iEndMarker = -1;
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m_fPercentFadeToFail = -1;
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LastDisplay = NULL;
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}
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NoteField::~NoteField()
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@@ -52,7 +52,7 @@ void NoteField::Unload()
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it != m_NoteDisplays.end(); ++it )
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delete it->second;
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m_NoteDisplays.clear();
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LastDisplay = NULL;
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m_pCurDisplay = NULL;
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}
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void NoteField::CacheNoteSkin( const CString &sNoteSkin_ )
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@@ -114,7 +114,7 @@ void NoteField::Load(
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// The note skin may have changed at the beginning of a new course song.
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map<CString, NoteDisplayCols *>::iterator it = m_NoteDisplays.find( m_pPlayerState->m_PlayerOptions.m_sNoteSkin );
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ASSERT_M( it != m_NoteDisplays.end(), m_pPlayerState->m_PlayerOptions.m_sNoteSkin );
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LastDisplay = it->second;
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m_pCurDisplay = it->second;
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}
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void NoteField::Update( float fDeltaTime )
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@@ -123,7 +123,7 @@ void NoteField::Update( float fDeltaTime )
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m_rectMarkerBar.Update( fDeltaTime );
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NoteDisplayCols *cur = LastDisplay;
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NoteDisplayCols *cur = m_pCurDisplay;
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cur->m_ReceptorArrowRow.Update( fDeltaTime );
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cur->m_GhostArrowRow.Update( fDeltaTime );
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@@ -133,7 +133,7 @@ void NoteField::Update( float fDeltaTime )
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// Update fade to failed
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LastDisplay->m_ReceptorArrowRow.SetFadeToFailPercent( m_fPercentFadeToFail );
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m_pCurDisplay->m_ReceptorArrowRow.SetFadeToFailPercent( m_fPercentFadeToFail );
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/*
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@@ -150,11 +150,11 @@ void NoteField::ProcessMessages( float fDeltaTime )
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{
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ActorFrame::ProcessMessages( fDeltaTime );
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/* If LastDisplay is NULL, we're receiving a message before Load() was called. */
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if( LastDisplay != NULL )
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/* If m_pCurDisplay is NULL, we're receiving a message before Load() was called. */
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if( m_pCurDisplay != NULL )
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{
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LastDisplay->m_ReceptorArrowRow.ProcessMessages( fDeltaTime );
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LastDisplay->m_GhostArrowRow.ProcessMessages( fDeltaTime );
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m_pCurDisplay->m_ReceptorArrowRow.ProcessMessages( fDeltaTime );
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m_pCurDisplay->m_GhostArrowRow.ProcessMessages( fDeltaTime );
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}
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}
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@@ -306,11 +306,6 @@ void NoteField::DrawBGChangeText( const float fBeat, const CString sNewBGName )
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m_textMeasureNumber.Draw();
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}
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NoteField::NoteDisplayCols *NoteField::SearchForSongBeat()
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{
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return LastDisplay;
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}
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// CPU OPTIMIZATION OPPORTUNITY:
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// change this probing to binary search
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float FindFirstDisplayedBeat( const PlayerState* pPlayerState, int iFirstPixelToDraw )
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@@ -400,11 +395,11 @@ void NoteField::DrawPrimitives()
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//LOG->Trace( "NoteField::DrawPrimitives()" );
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/* This should be filled in on the first update. */
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ASSERT( LastDisplay != NULL );
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ASSERT( m_pCurDisplay != NULL );
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ArrowEffects::Update();
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NoteDisplayCols *cur = LastDisplay;
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NoteDisplayCols *cur = m_pCurDisplay;
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cur->m_ReceptorArrowRow.Draw();
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const PlayerOptions ¤t_po = m_pPlayerState->m_CurrentPlayerOptions;
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@@ -657,7 +652,7 @@ void NoteField::DrawPrimitives()
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const bool bIsActive = tn.HoldResult.bActive;
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const bool bIsHoldingNote = tn.HoldResult.bHeld;
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if( bIsActive )
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SearchForSongBeat()->m_GhostArrowRow.SetHoldIsActive( c );
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m_pCurDisplay->m_GhostArrowRow.SetHoldIsActive( c );
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ASSERT_M( NoteRowToBeat(iStartRow) > -2000, ssprintf("%i %i %i", iStartRow, iEndRow, c) );
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@@ -665,7 +660,7 @@ void NoteField::DrawPrimitives()
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if( m_iBeginMarker!=-1 && m_iEndMarker!=-1 )
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bIsInSelectionRange = (m_iBeginMarker <= iStartRow && iEndRow < m_iEndMarker);
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LastDisplay->display[c].DrawHold( tn, c, iStartRow, bIsHoldingNote, bIsActive, Result, bIsInSelectionRange ? fSelectedRangeGlow : m_fPercentFadeToFail, false, m_fYReverseOffsetPixels, (float) iFirstPixelToDraw, (float) iLastPixelToDraw );
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m_pCurDisplay->display[c].DrawHold( tn, c, iStartRow, bIsHoldingNote, bIsActive, Result, bIsInSelectionRange ? fSelectedRangeGlow : m_fPercentFadeToFail, false, m_fYReverseOffsetPixels, (float) iFirstPixelToDraw, (float) iLastPixelToDraw );
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}
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}
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@@ -706,7 +701,7 @@ void NoteField::DrawPrimitives()
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// See if there is a hold step that begins on this index. Only do this
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// if the note skin cares.
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bool bHoldNoteBeginsOnThisBeat = false;
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if( LastDisplay->display[c].DrawHoldHeadForTapsOnSameRow() )
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if( m_pCurDisplay->display[c].DrawHoldHeadForTapsOnSameRow() )
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{
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for( int c2=0; c2<m_pNoteData->GetNumTracks(); c2++ )
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{
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@@ -731,11 +726,11 @@ void NoteField::DrawPrimitives()
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Sprite sprite;
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sprite.Load( THEME->GetPathG("NoteField","attack "+tn.sAttackModifiers) );
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float fBeat = NoteRowToBeat(i);
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LastDisplay->display[c].DrawActor( &sprite, c, fBeat, bIsInSelectionRange ? fSelectedRangeGlow : m_fPercentFadeToFail, 1, m_fYReverseOffsetPixels, false, NotePart_Tap );
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m_pCurDisplay->display[c].DrawActor( &sprite, c, fBeat, bIsInSelectionRange ? fSelectedRangeGlow : m_fPercentFadeToFail, 1, m_fYReverseOffsetPixels, false, NotePart_Tap );
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}
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else
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{
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LastDisplay->display[c].DrawTap( c, NoteRowToBeat(i), bHoldNoteBeginsOnThisBeat, bIsAddition, bIsMine, bIsInSelectionRange ? fSelectedRangeGlow : m_fPercentFadeToFail, 1, m_fYReverseOffsetPixels );
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m_pCurDisplay->display[c].DrawTap( c, NoteRowToBeat(i), bHoldNoteBeginsOnThisBeat, bIsAddition, bIsMine, bIsInSelectionRange ? fSelectedRangeGlow : m_fPercentFadeToFail, 1, m_fYReverseOffsetPixels );
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}
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}
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@@ -752,10 +747,10 @@ void NoteField::FadeToFail()
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// don't fade all over again if this is called twice
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}
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void NoteField::Step( int iCol, TapNoteScore score ) { SearchForSongBeat()->m_ReceptorArrowRow.Step( iCol, score ); }
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void NoteField::SetPressed( int iCol ) { SearchForSongBeat()->m_ReceptorArrowRow.SetPressed( iCol ); }
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void NoteField::DidTapNote( int iCol, TapNoteScore score, bool bBright ) { SearchForSongBeat()->m_GhostArrowRow.DidTapNote( iCol, score, bBright ); }
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void NoteField::DidHoldNote( int iCol, HoldNoteScore score, bool bBright ) { SearchForSongBeat()->m_GhostArrowRow.DidHoldNote( iCol, score, bBright ); }
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void NoteField::Step( int iCol, TapNoteScore score ) { m_pCurDisplay->m_ReceptorArrowRow.Step( iCol, score ); }
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void NoteField::SetPressed( int iCol ) { m_pCurDisplay->m_ReceptorArrowRow.SetPressed( iCol ); }
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void NoteField::DidTapNote( int iCol, TapNoteScore score, bool bBright ) { m_pCurDisplay->m_GhostArrowRow.DidTapNote( iCol, score, bBright ); }
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void NoteField::DidHoldNote( int iCol, HoldNoteScore score, bool bBright ) { m_pCurDisplay->m_GhostArrowRow.DidHoldNote( iCol, score, bBright ); }
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/*
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* (c) 2001-2004 Chris Danford
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