remove DISABLE_RADAR.

"DisableRadar=0     // turn this to 1 if you are experiencing trouble with the groove radar (voodoo3's)"

Theme metrics are not the correct place for dealing with driver bugs; users
can't be told to hack metrics.ini to make their system work.  (I havn't seen
any reports of problems here in a long time, anyway.)
This commit is contained in:
Glenn Maynard
2004-12-06 06:43:27 +00:00
parent 394982b461
commit 01e4acc8fe
+2 -10
View File
@@ -14,7 +14,6 @@
static const ThemeMetric<Commands> LABEL_ON_COMMAND ("GrooveRadar","LabelOnCommand");
static const ThemeMetric<float> LABEL_ON_DELAY ("GrooveRadar","LabelOnDelay");
static const ThemeMetric<Commands> LABEL_ON_COMMAND_POST_DELAY ("GrooveRadar","LabelOnCommandPostDelay");
static const ThemeMetric<bool> DISABLE_RADAR ("GrooveRadar","DisableRadar");
float RADAR_VALUE_ROTATION( int iValueIndex ) { return PI/2 + PI*2 / 5.0f * iValueIndex; }
@@ -82,8 +81,6 @@ GrooveRadar::GrooveRadarValueMap::GrooveRadarValueMap()
void GrooveRadar::GrooveRadarValueMap::SetFromSteps( PlayerNumber pn, Steps* pSteps ) // NULL means no song
{
if( (bool)DISABLE_RADAR ) // if the theme says not to disable it
return;
if( pSteps != NULL )
{
for( int c=0; c<NUM_SHOWN_RADAR_CATEGORIES; c++ )
@@ -110,12 +107,9 @@ void GrooveRadar::GrooveRadarValueMap::Update( float fDeltaTime )
{
ActorFrame::Update( fDeltaTime );
if(DISABLE_RADAR != 1)
FOREACH_PlayerNumber( p )
{
FOREACH_PlayerNumber( p )
{
m_PercentTowardNew[p] = min( m_PercentTowardNew[p]+4.0f*fDeltaTime, 1 );
}
m_PercentTowardNew[p] = min( m_PercentTowardNew[p]+4.0f*fDeltaTime, 1 );
}
}
@@ -123,8 +117,6 @@ void GrooveRadar::GrooveRadarValueMap::DrawPrimitives()
{
ActorFrame::DrawPrimitives();
if(DISABLE_RADAR == 1) // if they disabled the radar
return; // get out of here...
// draw radar filling
const float fRadius = m_sprRadarBase.GetZoomedHeight()/2.0f*1.1f;