bind GetPlayerBalance

This commit is contained in:
Glenn Maynard
2007-03-13 22:09:40 +00:00
parent 0927be48a4
commit 0198161675
+2
View File
@@ -737,11 +737,13 @@ public:
return 0; return 0;
} }
static int PlayOnce( T* p, lua_State *L ) { RString sPath = SArg(1); p->PlayOnce( sPath ); return 0; } static int PlayOnce( T* p, lua_State *L ) { RString sPath = SArg(1); p->PlayOnce( sPath ); return 0; }
static int GetPlayerBalance( T* p, lua_State *L ) { PlayerNumber pn = Enum::Check<PlayerNumber>(L, 1); lua_pushnumber( L, p->GetPlayerBalance(pn) ); return 1; }
LunaGameSoundManager() LunaGameSoundManager()
{ {
ADD_METHOD( DimMusic ); ADD_METHOD( DimMusic );
ADD_METHOD( PlayOnce ); ADD_METHOD( PlayOnce );
ADD_METHOD( GetPlayerBalance );
} }
}; };