CustomDifficulty fixup
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@@ -127,7 +127,7 @@ void ScreenOptionsEditCourseEntry::Init()
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pHand->m_Def.m_vsChoices.push_back( "(any)" );
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FOREACH_CONST( Difficulty, CommonMetrics::DIFFICULTIES_TO_SHOW.GetValue(), dc )
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{
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pHand->m_Def.m_vsChoices.push_back( GetLocalizedCustomDifficulty( *dc, GameManager::GetStepsTypeInfo( GAMESTATE->m_stEdit ).m_StepsTypeCategory ) );
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pHand->m_Def.m_vsChoices.push_back( GetLocalizedCustomDifficulty(GAMESTATE->m_stEdit, *dc) );
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}
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vHands.push_back( pHand );
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