diff --git a/stepmania/src/Screen.cpp b/stepmania/src/Screen.cpp index bfa52ae6a2..01c1026165 100644 --- a/stepmania/src/Screen.cpp +++ b/stepmania/src/Screen.cpp @@ -15,7 +15,6 @@ Screen::Screen( CString sName ) { SetName( sName ); - m_bIsTransparent = false; ALLOW_OPERATOR_MENU_BUTTON.Load( sName, "AllowOperatorMenuButton" ); } diff --git a/stepmania/src/Screen.h b/stepmania/src/Screen.h index c291c34187..836e25cbeb 100644 --- a/stepmania/src/Screen.h +++ b/stepmania/src/Screen.h @@ -51,7 +51,6 @@ public: void ClearMessageQueue(); void ClearMessageQueue( const ScreenMessage SM ); // clear of a specific SM - bool IsTransparent() const { return m_bIsTransparent; } virtual bool UsesBackground() const { return true; } // override and set false if this screen shouldn't load a background virtual ScreenType GetScreenType() const { return ALLOW_OPERATOR_MENU_BUTTON ? game_menu : system_menu; } @@ -71,8 +70,6 @@ protected: vector m_QueuedMessages; static bool SortMessagesByDelayRemaining(const QueuedScreenMessage &m1, const QueuedScreenMessage &m2); - bool m_bIsTransparent; // screens below us need to be drawn first - ThemeMetric ALLOW_OPERATOR_MENU_BUTTON; public: diff --git a/stepmania/src/ScreenMiniMenu.cpp b/stepmania/src/ScreenMiniMenu.cpp index 62d283ec6a..d2443333a6 100644 --- a/stepmania/src/ScreenMiniMenu.cpp +++ b/stepmania/src/ScreenMiniMenu.cpp @@ -41,8 +41,6 @@ void ScreenMiniMenu::Init( const MenuDef* pDef, ScreenMessage SM_SendOnOK, Scree this->SortByDrawOrder(); - m_bIsTransparent = true; // draw screens below us - m_SMSendOnOK = SM_SendOnOK; m_SMSendOnCancel = SM_SendOnCancel; m_vMenuRows = pDef->rows; diff --git a/stepmania/src/ScreenPrompt.cpp b/stepmania/src/ScreenPrompt.cpp index 9a7ffb28b9..78c1959b7b 100644 --- a/stepmania/src/ScreenPrompt.cpp +++ b/stepmania/src/ScreenPrompt.cpp @@ -29,7 +29,6 @@ void ScreenPrompt::Prompt( ScreenMessage smSendOnPop, const CString &sText, Prom ScreenPrompt::ScreenPrompt( const CString &sScreenName ): ScreenWithMenuElements( sScreenName ) { - m_bIsTransparent = true; // draw screens below us } void ScreenPrompt::Init() diff --git a/stepmania/src/ScreenTextEntry.cpp b/stepmania/src/ScreenTextEntry.cpp index fadc2cf028..bbb0253f2b 100644 --- a/stepmania/src/ScreenTextEntry.cpp +++ b/stepmania/src/ScreenTextEntry.cpp @@ -86,8 +86,6 @@ ScreenTextEntry::ScreenTextEntry( bool bPassword ) : ScreenWithMenuElements( sClassName ) { - m_bIsTransparent = true; // draw screens below us - m_sQuestion = sQuestion; m_sAnswer = CStringToWstring( sInitialAnswer ); m_iMaxInputLength = iMaxInputLength;