style cleanup: use FOREACH_ENUM( X, x ) everywhere instead of FOREACH_X( x ) for consistency
The FOREACH_X defines are not very useful, and they were created back before FOREACH_ENUM was convenient.
This commit is contained in:
@@ -170,9 +170,9 @@ void StageStats::CommitScores( bool bSummary )
|
||||
hs.SetPlayerGuid( PROFILEMAN->IsPersistentProfile(p) ? PROFILEMAN->GetProfile(p)->m_sGuid : RString("") );
|
||||
hs.SetMachineGuid( PROFILEMAN->GetMachineProfile()->m_sGuid );
|
||||
hs.SetProductID( PREFSMAN->m_iProductID );
|
||||
FOREACH_TapNoteScore( tns )
|
||||
FOREACH_ENUM( TapNoteScore, tns )
|
||||
hs.SetTapNoteScore( tns, m_player[p].m_iTapNoteScores[tns] );
|
||||
FOREACH_HoldNoteScore( hns )
|
||||
FOREACH_ENUM( HoldNoteScore, hns )
|
||||
hs.SetHoldNoteScore( hns, m_player[p].m_iHoldNoteScores[hns] );
|
||||
hs.SetRadarValues( m_player[p].m_radarActual );
|
||||
hs.SetLifeRemainingSeconds( m_player[p].m_fLifeRemainingSeconds );
|
||||
|
||||
Reference in New Issue
Block a user