style cleanup: use FOREACH_ENUM( X, x ) everywhere instead of FOREACH_X( x ) for consistency

The FOREACH_X defines are not very useful, and they were created back before FOREACH_ENUM was convenient.
This commit is contained in:
Chris Danford
2007-02-23 22:29:42 +00:00
parent 808a5d2b2c
commit 0160e23705
33 changed files with 92 additions and 108 deletions
+1 -1
View File
@@ -480,7 +480,7 @@ public:
if( GAMESTATE->m_pCurSong )
{
FOREACH_Difficulty( dc )
FOREACH_ENUM( Difficulty, dc )
{
if( dc == Difficulty_Edit )
continue;