style cleanup: use FOREACH_ENUM( X, x ) everywhere instead of FOREACH_X( x ) for consistency
The FOREACH_X defines are not very useful, and they were created back before FOREACH_ENUM was convenient.
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@@ -255,7 +255,7 @@ void NoteDataWithScoring::GetActualRadarValues( const NoteData &in, const Player
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{
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// The for loop and the assert are used to ensure that all fields of
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// RadarValue get set in here.
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FOREACH_RadarCategory( rc )
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FOREACH_ENUM( RadarCategory, rc )
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{
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switch( rc )
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{
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