Include LuaReference.h for apActorCommands.
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@@ -5,6 +5,7 @@
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#include "GameConstantsAndTypes.h"
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#include "GameConstantsAndTypes.h"
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#include "RageTexturePreloader.h"
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#include "RageTexturePreloader.h"
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#include "LuaReference.h"
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struct lua_State;
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struct lua_State;
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typedef lua_State Lua;
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typedef lua_State Lua;
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