From 0145e0d598360cc0f939288c1a548d743ca9a778 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Mon, 21 Apr 2003 02:45:40 +0000 Subject: [PATCH] fix EFFECT_STRETCH_SPIN --- stepmania/src/BGAnimationLayer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/stepmania/src/BGAnimationLayer.cpp b/stepmania/src/BGAnimationLayer.cpp index 5a29be6fa5..9e85c8e442 100644 --- a/stepmania/src/BGAnimationLayer.cpp +++ b/stepmania/src/BGAnimationLayer.cpp @@ -226,7 +226,7 @@ void BGAnimationLayer::LoadFromAniLayerFile( CString sPath ) m_Sprites.push_back(new Sprite); m_Sprites.back()->LoadBG( sPath ); m_Sprites.back()->ScaleToCover( RectI(SCREEN_LEFT-200,SCREEN_TOP-200,SCREEN_RIGHT+200,SCREEN_BOTTOM+200) ); - m_Sprites.back()->SetEffectSpin( RageVector3(0,0,1) ); + m_Sprites.back()->SetEffectSpin( RageVector3(0,0,60) ); } break; case EFFECT_PARTICLES_SPIRAL_OUT: @@ -609,7 +609,7 @@ void BGAnimationLayer::Update( float fDeltaTime ) for( i=0; iGetCustomTextureCoords( fTexCoords ); + m_Sprites[i]->GetActiveTexCoords( fTexCoords ); for( int j=0; j<8; j+=2 ) {