fix compile error
This commit is contained in:
@@ -38,8 +38,8 @@ ScreenEndlessBreak::ScreenEndlessBreak( CString sName ) : Screen( sName )
|
||||
}
|
||||
else // Characters not enabled.
|
||||
m_sprBreakPicture.Load( THEME->GetPathToG("Common fallback takingabreak") );
|
||||
m_sprBreakPicture.SetX( CENTER_X );
|
||||
m_sprBreakPicture.SetY( CENTER_Y );
|
||||
m_sprBreakPicture.SetX( SCREEN_CENTER_X );
|
||||
m_sprBreakPicture.SetY( SCREEN_CENTER_Y );
|
||||
this->AddChild(&m_sprBreakPicture);
|
||||
|
||||
// Set up our countdown clock.
|
||||
@@ -48,8 +48,8 @@ ScreenEndlessBreak::ScreenEndlessBreak( CString sName ) : Screen( sName )
|
||||
//BitmapText stuff
|
||||
m_textTimeRemaining.LoadFromFont( THEME->GetPathToF("Common Normal") );
|
||||
m_textTimeRemaining.SetText( SecondsToMMSSMsMs(m_fCountdownSecs) );
|
||||
m_textTimeRemaining.SetX( CENTER_X );
|
||||
m_textTimeRemaining.SetY( CENTER_Y );
|
||||
m_textTimeRemaining.SetX( SCREEN_CENTER_X );
|
||||
m_textTimeRemaining.SetY( SCREEN_CENTER_Y );
|
||||
|
||||
//Transition stuff
|
||||
m_In.Load( THEME->GetPathToB("ScreenEndlessBreak In") );
|
||||
|
||||
Reference in New Issue
Block a user