cleanup, some doxygening
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@@ -1,5 +1,3 @@
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/* ScoreDisplayRave - ScoreDisplay implementation for PLAY_MODE_BATTLE. */
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#ifndef SCORE_DISPLAY_BATTLE_H
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#define SCORE_DISPLAY_BATTLE_H
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@@ -8,7 +6,7 @@
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#include "Sprite.h"
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#include "RageTexturePreloader.h"
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/** @brief ScoreDisplay implementation for PLAY_MODE_BATTLE. */
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class ScoreDisplayBattle : public ScoreDisplay
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{
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public:
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