Make Pay mode work like Free

Third time's a charm.  Removing Pay mode without causing breakage to the Lua API.
This is the first step.
This commit is contained in:
Devin J. Pohly
2013-06-08 16:11:02 -04:00
parent 259e9b1e00
commit 00e6f6e924
5 changed files with 19 additions and 121 deletions
-8
View File
@@ -134,14 +134,6 @@ void ScreenWithMenuElements::BeginScreen()
/* Evaluate FirstUpdateCommand. */
this->PlayCommand( "FirstUpdate" );
/* If AutoJoin and a player is already joined, then try to join a player. (If no players
* are joined, they'll join on the first JoinInput.) */
if( GAMESTATE->GetCoinMode() == CoinMode_Pay && GAMESTATE->m_bAutoJoin.Get() )
{
if( GAMESTATE->GetNumSidesJoined() > 0 && GAMESTATE->JoinPlayers() )
SCREENMAN->PlayStartSound();
}
}
void ScreenWithMenuElements::HandleScreenMessage( const ScreenMessage SM )