RageDisplay_Legacy style cleanup.
This commit is contained in:
+14
-23
@@ -242,7 +242,7 @@ static void FixLittleEndian()
|
||||
|
||||
static void TurnOffHardwareVBO()
|
||||
{
|
||||
if( glBindBufferARB )
|
||||
if (GLEW_ARB_vertex_buffer_object)
|
||||
{
|
||||
glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
|
||||
glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
|
||||
@@ -333,7 +333,7 @@ GLhandleARB CompileShader( GLenum ShaderType, RString sFile, vector<RString> asD
|
||||
GLhandleARB LoadShader( GLenum ShaderType, RString sFile, vector<RString> asDefines )
|
||||
{
|
||||
// Don't do anything here if not the hardware/driver can't do it!
|
||||
if( !GLEW_ARB_fragment_shader && ShaderType == GL_FRAGMENT_SHADER_ARB )
|
||||
if (!GLEW_ARB_fragment_program && GLEW_ARB_shading_language_100 && ShaderType == GL_FRAGMENT_SHADER_ARB)
|
||||
return 0;
|
||||
if (!GLEW_ARB_vertex_shader && ShaderType == GL_VERTEX_SHADER_ARB)
|
||||
return 0;
|
||||
@@ -559,18 +559,6 @@ static void CheckPalettedTextures()
|
||||
break;
|
||||
}
|
||||
|
||||
if( glColorTableEXT == NULL )
|
||||
{
|
||||
sError = "glColorTableEXT missing";
|
||||
break;
|
||||
}
|
||||
|
||||
if( glGetColorTableParameterivEXT == NULL )
|
||||
{
|
||||
sError = "glGetColorTableParameterivEXT missing";
|
||||
break;
|
||||
}
|
||||
|
||||
/* Check to see if paletted textures really work. */
|
||||
GLenum glTexFormat = g_GLPixFmtInfo[PixelFormat_PAL].internalfmt;
|
||||
GLenum glImageFormat = g_GLPixFmtInfo[PixelFormat_PAL].format;
|
||||
@@ -681,7 +669,7 @@ void SetupExtensions()
|
||||
glewInit();
|
||||
|
||||
g_iMaxTextureUnits = 1;
|
||||
if( glActiveTextureARB != NULL )
|
||||
if (GLEW_ARB_multitexture)
|
||||
glGetIntegerv( GL_MAX_TEXTURE_UNITS_ARB, (GLint *) &g_iMaxTextureUnits );
|
||||
|
||||
CheckPalettedTextures();
|
||||
@@ -894,7 +882,7 @@ static void SetupVertices( const RageSpriteVertex v[], int iNumVerts )
|
||||
glEnableClientState( GL_TEXTURE_COORD_ARRAY );
|
||||
glTexCoordPointer( 2, GL_FLOAT, 0, Texture );
|
||||
|
||||
if( glClientActiveTextureARB != NULL )
|
||||
if (GLEW_ARB_multitexture)
|
||||
{
|
||||
glClientActiveTextureARB( GL_TEXTURE1_ARB );
|
||||
glEnableClientState( GL_TEXTURE_COORD_ARRAY );
|
||||
@@ -1285,6 +1273,7 @@ void RageCompiledGeometryHWOGL::Draw( int iMeshIndex ) const
|
||||
glGetBooleanv( GL_TEXTURE_GEN_S, &bTextureGenS );
|
||||
GLboolean bTextureGenT;
|
||||
glGetBooleanv( GL_TEXTURE_GEN_T, &bTextureGenT );
|
||||
|
||||
if (bLighting || bTextureGenS || bTextureGenT)
|
||||
{
|
||||
glEnableClientState(GL_NORMAL_ARRAY);
|
||||
@@ -1369,7 +1358,7 @@ void RageCompiledGeometryHWOGL::Draw( int iMeshIndex ) const
|
||||
|
||||
RageCompiledGeometry* RageDisplay_Legacy::CreateCompiledGeometry()
|
||||
{
|
||||
if( glGenBuffersARB )
|
||||
if (GLEW_ARB_vertex_buffer_object)
|
||||
return new RageCompiledGeometryHWOGL;
|
||||
else
|
||||
return new RageCompiledGeometrySWOGL;
|
||||
@@ -1549,7 +1538,7 @@ void RageDisplay_Legacy::DrawLineStripInternal( const RageSpriteVertex v[], int
|
||||
static bool SetTextureUnit( TextureUnit tu )
|
||||
{
|
||||
// If multitexture isn't supported, ignore all textures except for 0.
|
||||
if( glActiveTextureARB == NULL )
|
||||
if (GLEW_ARB_multitexture)
|
||||
return false;
|
||||
|
||||
if ((int) tu > g_iMaxTextureUnits)
|
||||
@@ -1571,7 +1560,7 @@ void RageDisplay_Legacy::ClearAllTextures()
|
||||
|
||||
int RageDisplay_Legacy::GetNumTextureUnits()
|
||||
{
|
||||
if( glActiveTextureARB == NULL )
|
||||
if (GLEW_ARB_multitexture)
|
||||
return 1;
|
||||
else
|
||||
return g_iMaxTextureUnits;
|
||||
@@ -1666,7 +1655,7 @@ void RageDisplay_Legacy::SetTextureFiltering( TextureUnit tu, bool b )
|
||||
|
||||
void RageDisplay_Legacy::SetEffectMode( EffectMode effect )
|
||||
{
|
||||
if( glUseProgramObjectARB == NULL )
|
||||
if (!GLEW_ARB_fragment_program && !GLEW_ARB_shading_language_100)
|
||||
return;
|
||||
|
||||
GLhandleARB hShader = 0;
|
||||
@@ -1782,7 +1771,7 @@ void RageDisplay_Legacy::SetBlendMode( BlendMode mode )
|
||||
DEFAULT_FAIL( mode );
|
||||
}
|
||||
|
||||
if( glBlendFuncSeparateEXT != NULL )
|
||||
if (GLEW_EXT_blend_equation_separate)
|
||||
glBlendFuncSeparateEXT( iSourceRGB, iDestRGB, iSourceAlpha, iDestAlpha );
|
||||
else
|
||||
glBlendFunc( iSourceRGB, iDestRGB );
|
||||
@@ -1883,8 +1872,10 @@ void RageDisplay_Legacy::SetMaterial(
|
||||
|
||||
void RageDisplay_Legacy::SetLighting( bool b )
|
||||
{
|
||||
if( b ) glEnable( GL_LIGHTING );
|
||||
else glDisable( GL_LIGHTING );
|
||||
if (b)
|
||||
glEnable(GL_LIGHTING);
|
||||
else
|
||||
glDisable(GL_LIGHTING);
|
||||
}
|
||||
|
||||
void RageDisplay_Legacy::SetLightOff( int index )
|
||||
|
||||
Reference in New Issue
Block a user