diff --git a/src/ActorFrame.cpp b/src/ActorFrame.cpp
index b2b43ccc39..0f83865b3c 100644
--- a/src/ActorFrame.cpp
+++ b/src/ActorFrame.cpp
@@ -338,8 +338,6 @@ void ActorFrame::UpdateInternal( float fDeltaTime )
pActor->Update(fDeltaTime);
}
- // todo: update lighting? -aj
-
if( unlikely(!m_UpdateFunction.IsNil()) )
{
Lua *L = LUA->Get();
diff --git a/src/StepMania-net2008.vcproj b/src/StepMania-net2008.vcproj
index e510383dfb..9acd60d62a 100644
--- a/src/StepMania-net2008.vcproj
+++ b/src/StepMania-net2008.vcproj
@@ -2712,14 +2712,6 @@
RelativePath="GrooveRadar.h"
>
-
-
-
-
@@ -2760,14 +2752,6 @@
RelativePath=".\ModIconRow.h"
>
-
-
-
-