diff --git a/src/ActorFrame.cpp b/src/ActorFrame.cpp index b2b43ccc39..0f83865b3c 100644 --- a/src/ActorFrame.cpp +++ b/src/ActorFrame.cpp @@ -338,8 +338,6 @@ void ActorFrame::UpdateInternal( float fDeltaTime ) pActor->Update(fDeltaTime); } - // todo: update lighting? -aj - if( unlikely(!m_UpdateFunction.IsNil()) ) { Lua *L = LUA->Get(); diff --git a/src/StepMania-net2008.vcproj b/src/StepMania-net2008.vcproj index e510383dfb..9acd60d62a 100644 --- a/src/StepMania-net2008.vcproj +++ b/src/StepMania-net2008.vcproj @@ -2712,14 +2712,6 @@ RelativePath="GrooveRadar.h" > - - - - @@ -2760,14 +2752,6 @@ RelativePath=".\ModIconRow.h" > - - - -