remove comment

This commit is contained in:
Chris Danford
2006-01-10 20:53:11 +00:00
parent e7f74c9d48
commit 00ce67cb10
-2
View File
@@ -102,8 +102,6 @@ void ScreenJoinMultiplayer::Input( const InputEventPlus &input )
if( this->IsTransitioning() )
return;
// Translate input and sent to the appropriate player. Assume that all
// joystick devices are mapped the same as the master player.
if( input.type == IET_FIRST_PRESS &&
input.DeviceI.device >= DEVICE_JOY1 &&
input.DeviceI.device < DEVICE_JOY1 + NUM_MultiPlayer &&