move lights driver pref into LightsMan
This commit is contained in:
@@ -19,8 +19,6 @@ const CString TYPE_TXT_FILE = "Data/Type.txt";
|
||||
|
||||
PrefsManager* PREFSMAN = NULL; // global and accessable from anywhere in our program
|
||||
|
||||
const CString DEFAULT_LIGHTS_DRIVER = "Null";
|
||||
|
||||
static const CString TimingWindowNames[] = {
|
||||
"W1",
|
||||
"W2",
|
||||
@@ -301,7 +299,6 @@ PrefsManager::PrefsManager() :
|
||||
m_iSoundDevice ( "SoundDevice", "" ),
|
||||
m_iSoundPreferredSampleRate ( "SoundPreferredSampleRate", 44100 ),
|
||||
m_sInputDrivers ( "InputDrivers", "" ),
|
||||
m_sLightsDriver ( "LightsDriver", "" ),
|
||||
m_sMovieDrivers ( "MovieDrivers", "" ),
|
||||
m_sLightsStepsDifficulty ( "LightsStepsDifficulty", "medium" ),
|
||||
m_bBlinkGameplayButtonLightsOnNote ( "BlinkGameplayButtonLightsOnNote",false ),
|
||||
@@ -533,14 +530,6 @@ CString PrefsManager::GetMovieDrivers()
|
||||
return m_sMovieDrivers;
|
||||
}
|
||||
|
||||
CString PrefsManager::GetLightsDriver()
|
||||
{
|
||||
if ( m_sLightsDriver.Get().empty() )
|
||||
return (CString)DEFAULT_LIGHTS_DRIVER;
|
||||
else
|
||||
return m_sLightsDriver;
|
||||
}
|
||||
|
||||
bool PrefsManager::MessageIsIgnored( const CString &ID )
|
||||
{
|
||||
vector<CString> list;
|
||||
|
||||
Reference in New Issue
Block a user