From 003678e5cede71f50694e5867c10a51700a49706 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Mon, 31 Mar 2008 04:33:46 +0000 Subject: [PATCH] broadcast PlayerOptionsChanged with param --- stepmania/src/ScreenSelectMusic.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/stepmania/src/ScreenSelectMusic.cpp b/stepmania/src/ScreenSelectMusic.cpp index abe333f324..065d3b913c 100644 --- a/stepmania/src/ScreenSelectMusic.cpp +++ b/stepmania/src/ScreenSelectMusic.cpp @@ -603,7 +603,11 @@ bool ScreenSelectMusic::DetectCodes( const InputEventPlus &input ) else if( !GAMESTATE->IsAnExtraStage() && CodeDetector::DetectAndAdjustMusicOptions(input.GameI.controller) ) { m_soundOptionsChange.Play(); - MESSAGEMAN->Broadcast( ssprintf("PlayerOptionsChangedP%i", input.pn+1) ); + + Message msg( "PlayerOptionsChanged" ); + msg.SetParam( "PlayerNumber", input.pn ); + MESSAGEMAN->Broadcast( msg ); + MESSAGEMAN->Broadcast( "SongOptionsChanged" ); } else