Various metrics changes to RoomWheel: Desc is now Description, Width metrics are removed, and hardcoded commands (halign,0;shadowlength,0;maxwidth,[width metric]) are removed.

This commit is contained in:
AJ Kelly
2011-01-09 16:53:29 -06:00
parent 73b6fa9e17
commit 000a5ba452
3 changed files with 13 additions and 37 deletions
+4
View File
@@ -20,6 +20,10 @@ sm-ssc in development | 20110???
* Removed Song sample length limitations. [freem]
* Removed hard-coded values from the Step Editor. Now TimeSignatures are used
in place of these former constants. [Wolfman2000]
* [RoomWheel] Various metrics changes: [freem]
* Removed TextWidth/DescWidth metrics.
* "Desc" is now "Description". (DescX -> DescriptionX)
* Removed hardcoded commands (shadowlength,0;maxwidth,[max width metric];halign,0).
================================================================================
sm-ssc v1.2 | 20110107
+5 -6
View File
@@ -3872,14 +3872,13 @@ CreateRoomColor=color("0.0,0.9,0.25,1.0")
ScrollBarOnCommand=visible,false
[RoomWheelItem]
TextOnCommand=zoom,0.6;strokecolor,color("#000000FF")
TextX=-110
TextY=-8
TextWidth=200
DescX=-100
DescY=6
DescOnCommand=zoom,0.4;strokecolor,color("#000000FF")
DescWidth=400
TextOnCommand=halign,0;zoom,0.6;maxwidth,200;strokecolor,color("#000000FF");
DescriptionX=-100
DescriptionY=6
DescriptionOnCommand=halign,0;zoom,0.4;maxwidth,400;strokecolor,color("#000000FF")
[RoomInfoDisplay]
RoomInfoDisplayOnCommand=diffuse,color("1.0,1.0,1.0,1");x,SCREEN_WIDTH+130;y,250;bounceend,0.5;x,SCREEN_WIDTH-160
+4 -31
View File
@@ -12,15 +12,6 @@ AutoScreenMessage( SM_BackFromRoomName )
AutoScreenMessage( SM_RoomInfoRetract )
AutoScreenMessage( SM_RoomInfoDeploy )
ThemeMetric<float> TEXT_X;
ThemeMetric<float> TEXT_Y;
ThemeMetric<float> TEXT_WIDTH;
ThemeMetric<apActorCommands> TEXT_ON_COMMAND;
ThemeMetric<float> DESC_X;
ThemeMetric<float> DESC_Y;
ThemeMetric<float> DESC_WIDTH;
RoomWheel::~RoomWheel()
{
FOREACH( WheelItemBaseData*, m_CurWheelItemData, i )
@@ -80,33 +71,15 @@ void RoomWheelItem::Load( RString sType )
m_sprNormalPart.Load( THEME->GetPathG(sType,"NormalPart") );
this->AddChild( m_sprNormalPart );
TEXT_X .Load(sType,"TextX");
TEXT_Y .Load(sType,"TextY");
TEXT_ON_COMMAND .Load(sType,"TextOnCommand");
TEXT_WIDTH .Load(sType,"TextWidth");
m_text.SetName( "Text" );
m_text.LoadFromFont( THEME->GetPathF(sType,"text") );
//m_text.SetShadowLength( 0 );
m_text.SetXY( TEXT_X, TEXT_Y );
m_text.RunCommands( TEXT_ON_COMMAND );
LOAD_ALL_COMMANDS_AND_SET_XY( m_text );
this->AddChild( &m_text );
m_text.SetHorizAlign( align_left );
m_text.SetMaxWidth(TEXT_WIDTH);
/*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*/
DESC_X .Load(sType,"DescX");
DESC_Y .Load(sType,"DescY");
DESC_WIDTH .Load(sType,"DescWidth");
m_Desc.SetName( "Desc" );
m_Desc.SetName( "Description" );
ActorUtil::LoadAllCommands( m_Desc, "RoomWheelItem" );
m_Desc.LoadFromFont( THEME->GetPathF("RoomWheel","text") );
m_Desc.SetHorizAlign( align_left );
m_Desc.SetShadowLength( 0 );
m_Desc.SetMaxWidth( DESC_WIDTH );
m_Desc.SetXY( DESC_X, DESC_Y);
m_Desc.PlayCommand( "On" );
LOAD_ALL_COMMANDS_AND_SET_XY( m_Desc );
this->AddChild( &m_Desc );
m_sprOverPart.Load( THEME->GetPathG(sType,"OverPart") );