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itgmania212121/stepmania/src/archutils/Unix/Backtrace.h
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#ifndef BACKTRACE_H
#define BACKTRACE_H
/* This API works like backtrace_pointers(), to retrieve a stack trace. */
/* This contains the information necessary to backtrace a thread. */
struct BacktraceContext
{
#if defined(LINUX)
long eip, esp, ebp;
pid_t pid;
#endif
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#if defined(DARWIN)
void *FramePtr;
#endif
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};
/* Initialize. This is optional. If not called explicitly, it will be
* called as necessary. This may do things that are not safe to do in
* crash conditions. */
void InitializeBacktrace();
/* Retrieve up to size-1 backtrace pointers in buf. The array will be
* null-terminated. If ctx is NULL, retrieve the current backtrace; otherwise
* retrieve a backtrace for the given context. (Not all backtracers may
* support contexts.) */
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void GetBacktrace( const void **buf, size_t size, const BacktraceContext *ctx = NULL );
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/* Set up a BacktraceContext to get a backtrace for a thread. ThreadID may
* be the current thread. */
int GetThreadBacktraceContext( int ThreadID, BacktraceContext *ctx );
void GetCurrentBacktraceContext( BacktraceContext *ctx );
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/* Set up a BacktraceContext to get a backtrace after receiving a signal, given
* a ucontext_t (see sigaction(2)). (This interface is UNIX-specific.) */
#include <ucontext.h>
void GetSignalBacktraceContext( BacktraceContext *ctx, const ucontext_t *uc );
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#if defined(DARWIN)
#include <MachineExceptions.h>
/* Set up a BacktraceContext to get a backtrace after receiving an exception, given
* an ExceptionInformation*. */
void GetExceptionBacktraceContext( BacktraceContext *ctx, ExceptionInformation *exception );
#endif
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#define BACKTRACE_METHOD_NOT_AVAILABLE ((void*) -1)
#endif