2011-03-17 01:47:30 -04:00
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return Def.ActorFrame {
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children = {
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LoadActor( "_Tap Receptor", NOTESKIN:LoadActor(Var "Button", "Ready Receptor") ) .. {
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Frame0000=0;
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Delay0000=1;
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2013-07-06 21:51:12 -04:00
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InitCommand=function(self)
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self:playcommand("Set");
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end;
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GameplayLeadInChangedMessageCommand=function(self)
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self:playcommand("Set");
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end;
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SetCommand=function(self)
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self:visible(GAMESTATE:GetGameplayLeadIn());
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end;
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2011-03-17 01:47:30 -04:00
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};
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LoadActor( "_Tap Receptor", NOTESKIN:LoadActor(Var "Button", "Go Receptor") ) .. {
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Frame0000=0;
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Delay0000=0;
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2013-07-06 21:51:12 -04:00
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InitCommand=function(self)
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self:playcommand("Set");
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end;
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GameplayLeadInChangedMessageCommand=function(self)
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self:playcommand("Set");
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end;
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SetCommand=function(self)
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self:visible(not GAMESTATE:GetGameplayLeadIn());
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end;
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2011-03-17 01:47:30 -04:00
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};
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}
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}
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