2002-03-19 07:09:49 +00:00
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#include "stdafx.h"
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/*
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-----------------------------------------------------------------------------
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File: StyleDef.cpp
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Desc: A data structure that holds the definition of a GameMode.
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2002-05-19 01:59:48 +00:00
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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2002-03-19 07:09:49 +00:00
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-----------------------------------------------------------------------------
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*/
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#include "StyleDef.h"
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2002-05-01 19:14:55 +00:00
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#include "RageLog.h"
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2002-04-01 02:04:43 +00:00
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#include "RageUtil.h"
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2002-06-14 22:25:22 +00:00
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2002-04-28 20:42:32 +00:00
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#include "GameDef.h"
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#include "IniFile.h"
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2002-03-19 07:09:49 +00:00
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2002-05-01 19:14:55 +00:00
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void StyleDef::GetTransformedNoteDataForStyle( PlayerNumber p, NoteData* pOriginal, NoteData &newNoteData )
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{
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2002-05-27 08:23:27 +00:00
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int iNewToOriginalTrack[MAX_COLS_PER_PLAYER];
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2002-05-01 19:14:55 +00:00
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for( int col=0; col<m_iColsPerPlayer; col++ )
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{
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ColumnInfo colInfo = m_ColumnInfo[p][col];
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2002-05-27 08:23:27 +00:00
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int originalTrack = colInfo.track;
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2002-05-01 19:14:55 +00:00
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iNewToOriginalTrack[col] = originalTrack;
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}
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newNoteData.LoadTransformed( pOriginal, m_iColsPerPlayer, iNewToOriginalTrack );
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2002-04-28 20:42:32 +00:00
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}
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