2003-02-16 04:01:45 +00:00
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#include "global.h"
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2002-08-13 23:26:46 +00:00
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#include "OptionsCursor.h"
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#include "RageUtil.h"
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#include "GameConstantsAndTypes.h"
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#include "PrefsManager.h"
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#include "ThemeManager.h"
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OptionsCursor::OptionsCursor()
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{
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2002-09-02 21:59:58 +00:00
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this->AddChild( &m_sprMiddle );
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this->AddChild( &m_sprLeft );
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this->AddChild( &m_sprRight );
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2002-08-13 23:26:46 +00:00
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}
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void OptionsCursor::Load( PlayerNumber pn, bool bUnderline )
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{
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2005-02-06 03:32:53 +00:00
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CString sPath = THEME->GetPathG("OptionsCursor",bUnderline?"underline":"cursor");
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2002-08-13 23:26:46 +00:00
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m_sprLeft.Load( sPath );
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m_sprMiddle.Load( sPath );
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m_sprRight.Load( sPath );
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m_sprLeft.StopAnimating();
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m_sprMiddle.StopAnimating();
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m_sprRight.StopAnimating();
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int iBaseFrameNo;
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switch( pn )
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{
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case PLAYER_1: iBaseFrameNo = 0; break;
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case PLAYER_2: iBaseFrameNo = 3; break;
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2002-09-07 10:11:00 +00:00
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default: ASSERT(0); return;
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2002-08-13 23:26:46 +00:00
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}
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m_sprLeft.SetState( iBaseFrameNo+0 );
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m_sprMiddle.SetState( iBaseFrameNo+1 );
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m_sprRight.SetState( iBaseFrameNo+2 );
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}
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void OptionsCursor::SetBarWidth( int iWidth )
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{
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2004-01-09 03:44:15 +00:00
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if( iWidth%2 == 1 )
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iWidth++; // round up to nearest even number
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float fFrameWidth = m_sprLeft.GetUnzoomedWidth();
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2002-08-13 23:26:46 +00:00
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2004-01-09 03:44:15 +00:00
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m_sprMiddle.SetZoomX( iWidth/(float)fFrameWidth );
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m_sprLeft.SetX( -iWidth/2 - fFrameWidth/2 );
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m_sprRight.SetX( +iWidth/2 + fFrameWidth/2 );
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2002-08-13 23:26:46 +00:00
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}
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2004-01-09 03:44:15 +00:00
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void OptionsCursor::TweenBarWidth( int iNewWidth )
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2002-08-13 23:26:46 +00:00
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{
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2002-09-02 21:59:58 +00:00
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m_sprLeft.StopTweening();
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m_sprMiddle.StopTweening();
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m_sprRight.StopTweening();
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2004-01-09 03:44:15 +00:00
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m_sprLeft.BeginTweening( 0.2f );
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m_sprMiddle.BeginTweening( 0.2f );
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m_sprRight.BeginTweening( 0.2f );
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2002-08-13 23:26:46 +00:00
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2004-01-09 03:44:15 +00:00
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SetBarWidth( iNewWidth );
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2003-02-17 20:03:22 +00:00
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}
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2004-06-07 21:14:03 +00:00
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/*
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* (c) 2001-2003 Chris Danford
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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