2013-07-06 21:51:12 -04:00
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return Def.Sprite {
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Texture=NOTESKIN:GetPath( '_down', 'explosion' );
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Frame0000=0;
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Delay0000=1;
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InitCommand=function(self)
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self:diffuseblink();
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self:effectcolor1(1, 1, 1, 0.8);
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self:effectcolor2(1, 1, 1, 1);
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self:effectclock('beat');
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self:effectperiod(0.25);
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end;
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2012-01-08 11:26:16 +01:00
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};
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