2002-02-10 06:25:12 +00:00
|
|
|
#include "stdafx.h"
|
|
|
|
|
/*
|
|
|
|
|
-----------------------------------------------------------------------------
|
2002-06-27 17:49:10 +00:00
|
|
|
Class: TransitionInvisible
|
2002-02-10 06:25:12 +00:00
|
|
|
|
2002-06-27 17:49:10 +00:00
|
|
|
Desc: See header.
|
2002-02-10 06:25:12 +00:00
|
|
|
|
2002-05-19 01:59:48 +00:00
|
|
|
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
|
2002-06-27 17:49:10 +00:00
|
|
|
Chris Danford
|
2002-02-10 06:25:12 +00:00
|
|
|
-----------------------------------------------------------------------------
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#include "RageUtil.h"
|
|
|
|
|
|
|
|
|
|
#include "TransitionInvisible.h"
|
2002-05-01 19:14:55 +00:00
|
|
|
#include "GameConstantsAndTypes.h"
|
2002-02-10 06:25:12 +00:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
TransitionInvisible::TransitionInvisible()
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
2002-05-19 01:59:48 +00:00
|
|
|
void TransitionInvisible::DrawPrimitives()
|
2002-02-10 06:25:12 +00:00
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|