2011-03-17 01:47:30 -04:00
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local gc = Var("GameCommand");
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local squareSize = 8; -- was 18
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return Def.ActorFrame {
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Def.Quad{
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2013-07-05 22:17:42 -04:00
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InitCommand=function(self)
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self:x(-12);
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self:zoom(squareSize);
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self:rotationz(45);
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self:diffuse(color("#222222"));
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end;
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GainFocusCommand=function(self)
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self:stoptweening();
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self:accelerate(0.25);
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self:zoom(squareSize);
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self:rotationz(45);
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end;
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LoseFocusCommand=function(self)
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self:stoptweening();
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self:decelerate(0.25);
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self:zoom(0);
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self:rotationz(360+45);
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end;
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2011-03-17 01:47:30 -04:00
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};
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LoadFont("Common Normal") .. {
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Text=gc:GetText();
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2013-07-05 22:17:42 -04:00
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InitCommand=function(self)
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self:halign(0);
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self:zoom(0.625);
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end;
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GainFocusCommand=function(self)
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self:stoptweening();
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self:decelerate(0.25);
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self:diffuse(color("1,1,1,1"));
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end;
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LoseFocusCommand=function(self)
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self:stoptweening();
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self:accelerate(0.25);
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self:diffuse(color("0.5,0.5,0.5,1"));
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end;
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2011-03-17 01:47:30 -04:00
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};
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2010-06-28 20:04:04 -05:00
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};
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