2011-03-17 01:47:30 -04:00
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local gc = Var("GameCommand");
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local t = Def.ActorFrame {};
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t[#t+1] = LoadFont("Common Normal") .. {
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Text=gc:GetName();
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};
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2013-07-03 20:08:34 -04:00
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t.GainFocusCommand=function(self)
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self:visible(true);
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end;
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t.LoseFocusCommand=function(self)
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self:visible(false);
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end;
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2010-01-26 21:00:30 -06:00
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return t;
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