local t = Def.ActorFrame{
InitCommand=cmd(fov,70);
LoadActor("_arrow")..{
InitCommand=cmd(x,225;);
};
LoadActor("_text");
LoadActor("_text")..{
Name="TextGlow";
InitCommand=cmd(blend,Blend.Add;diffusealpha,0.05;);
OnCommand=cmd(glowshift;effectperiod,2.5;effectcolor1,color("1,1,1,0.25");effectcolor2,color("1,1,1,1"););
return t;