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itgmania212121/stepmania/src/RageUtil.cpp
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#include "stdafx.h"
/*
-----------------------------------------------------------------------------
File: RageUtil
Desc: See header.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
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Peter S. May (GetHashForString implementation)
-----------------------------------------------------------------------------
*/
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#include "RageUtil.h"
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unsigned long randseed = time(NULL);
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#include <numeric>
#include <math.h>
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#include <sys/stat.h>
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bool IsAnInt( const char *s )
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{
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if( s[0] == '\0' )
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return false;
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for( int i=0; s[i]; i++ )
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if( s[i] < '0' || s[i] > '9' )
return false;
return true;
}
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float TimeToSeconds( CString sHMS )
{
CStringArray arrayBits;
split( sHMS, ":", arrayBits, false );
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while( arrayBits.size() < 3 )
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arrayBits.insert(arrayBits.begin(), "0" ); // pad missing bits
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float fSeconds = 0;
fSeconds += atoi( arrayBits[0] ) * 60 * 60;
fSeconds += atoi( arrayBits[1] ) * 60;
fSeconds += (float)atof( arrayBits[2] );
return fSeconds;
}
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CString SecondsToTime( float fSecs )
{
int iMinsDisplay = (int)fSecs/60;
int iSecsDisplay = (int)fSecs - iMinsDisplay*60;
float fLeftoverDisplay = (fSecs - iMinsDisplay*60 - iSecsDisplay) * 100;
CString sReturn = ssprintf( "%02d:%02d:%02.0f", iMinsDisplay, iSecsDisplay, min(99.0f,fLeftoverDisplay) );
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if( iMinsDisplay > 99 ) {
/* Oops. Probably a really long endless course. Do "hh:mm.ss"; use a period
* to differentiate between "mm:ss:ms". I'd much prefer reversing those, since
* it makes much more sense to do "mm:ss.ms", but people would probably complain
* about "arcade accuracy" ... */
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sReturn = ssprintf( "%02d:%02d.%02.0f", iMinsDisplay/60, iMinsDisplay%60, iSecsDisplay );
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}
ASSERT( sReturn.GetLength() <= 8 );
return sReturn;
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}
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CString ssprintf( const char *fmt, ...)
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{
va_list va;
va_start(va, fmt);
return vssprintf(fmt, va);
}
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CString vssprintf( const char *fmt, va_list argList)
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{
CString str;
str.FormatV(fmt, argList);
return str;
}
#ifdef WIN32
#include "dxerr8.h"
#pragma comment(lib, "DxErr8.lib")
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CString hr_ssprintf( int hr, const char *fmt, ...)
{
va_list va;
va_start(va, fmt);
CString s = vssprintf( fmt, va );
va_end(va);
return s += ssprintf( "(%s)", DXGetErrorString8(hr) );
}
#endif
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CString join( const CString &Deliminator, const CStringArray& Source)
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{
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if( Source.empty() )
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return "";
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CString csTmp;
// Loop through the Array and Append the Deliminator
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for( unsigned iNum = 0; iNum < Source.size()-1; iNum++ ) {
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csTmp += Source[iNum];
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csTmp += Deliminator;
}
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csTmp += Source.back();
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return csTmp;
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}
void split( const CString &Source, const CString &Deliminator, CStringArray& AddIt, const bool bIgnoreEmpty )
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{
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int startpos = 0;
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do {
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int pos = Source.Find(Deliminator, startpos);
if ( pos == -1 ) pos=Source.GetLength();
CString AddCString = Source.Mid(startpos, pos-startpos);
if( AddCString.IsEmpty() && bIgnoreEmpty )
; // do nothing
else
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AddIt.push_back(AddCString);
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startpos=pos+Deliminator.GetLength();
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} while ( startpos <= Source.GetLength() );
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}
void splitpath( bool UsingDirsOnly, const CString &Path, CString& Drive, CString& Dir, CString& FName, CString& Ext )
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{
int nSecond;
// Look for a UNC filename.
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if (Path.Left(2) == "\\\\")
{
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int nFirst = Path.Find("\\",3);
nSecond = Path.Find("\\",nFirst + 1);
if (nSecond == -1) {
Drive = Path;
Dir = "";
FName = "";
Ext = "";
}
else if (nSecond > nFirst)
Drive = Path.Left(nSecond);
}
else if (Path.Mid(1,1) == ":" ) // drive letter
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{
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nSecond = 2;
Drive = Path.Left(2);
}
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else // no UNC or drive letter
{
nSecond = -1;
}
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if (UsingDirsOnly) {
Dir = Path.Right((Path.GetLength() - nSecond) - 1);
FName = "";
Ext = "";
}
else {
int nDirEnd = Path.ReverseFind('\\');
if (nDirEnd == Path.GetLength()) {
Dir = "";
FName = "";
Ext = "";
}
else {
Dir = Path.Mid(nSecond + 1, (nDirEnd - nSecond) - 1);
int nFileEnd = Path.ReverseFind('.');
if (nFileEnd != -1) {
if (nDirEnd > nFileEnd) {
FName = Path.Right(Path.GetLength() - nDirEnd);
Ext = "";
}
else {
FName = Path.Mid(nDirEnd + 1, (nFileEnd - nDirEnd) - 1);
Ext = Path.Right((Path.GetLength() - nFileEnd) - 1);
}
}
else {
FName = Path.Right((Path.GetLength() - nDirEnd) - 1);
Ext = "";
}
}
}
}
void splitrelpath( const CString &Path, CString& Dir, CString& FName, CString& Ext )
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{
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/* Find the last slash or backslash. */
int Last = max(Path.ReverseFind('/'), Path.ReverseFind('\\'));
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/* Set 'Last' to the first character of the filename. If we have
* no directory separators, this is the entire string, so set it
* to 0. */
if(Last == -1) Last = 0;
else Last++;
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CString sFNameAndExt = Path.Right(Path.GetLength()-Last);
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// subtract the FNameAndExt from Path
Dir = Path.Left( Path.GetLength()-sFNameAndExt.GetLength() ); // don't subtract out the trailing slash
CStringArray sFNameAndExtBits;
split( sFNameAndExt, ".", sFNameAndExtBits, false );
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if( sFNameAndExt.GetLength() == 0 ) // no file at the end of this path
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{
FName = "";
Ext = "";
}
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else if( sFNameAndExtBits.size() == 1 ) // file doesn't have extension
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{
FName = sFNameAndExtBits[0];
Ext = "";
}
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else if( sFNameAndExtBits.size() > 1 ) // file has extension and possibly multiple periods
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{
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Ext = sFNameAndExtBits[ sFNameAndExtBits.size()-1 ];
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// subtract the Ext and last period from FNameAndExt
FName = sFNameAndExt.Left( sFNameAndExt.GetLength()-Ext.GetLength()-1 );
}
}
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/* mkdir -p. Doesn't fail if Path already exists and is a directory. */
bool CreateDirectories( CString Path )
{
CStringArray parts;
CString curpath;
Path.Replace("\\", "/");
split(Path, "/", parts);
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for(unsigned i = 0; i < parts.size(); ++i)
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{
curpath += parts[i] + "/";
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if(mkdir( curpath ))
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continue;
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if(errno != EEXIST)
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return false;
/* Make sure it's a directory. */
if( !IsADirectory(curpath) )
return false;
}
return true;
}
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void GetDirListing( CString sPath, CStringArray &AddTo, bool bOnlyDirs, bool bReturnPathToo )
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{
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CString sDir, sThrowAway;
splitrelpath( sPath, sDir, sThrowAway, sThrowAway );
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/* XXX: We should use Find* to get a file list only, and handle
* wildcard matching ourself. Windows matching is braindead. For
* example, *.dwi matches "foo.dwi~". */
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WIN32_FIND_DATA fd;
HANDLE hFind = ::FindFirstFile( sPath, &fd );
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if( INVALID_HANDLE_VALUE == hFind ) // no files found
return;
do
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{
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if( bOnlyDirs && !(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) )
continue; // skip
CString sDirName( fd.cFileName );
if( sDirName == "." || sDirName == ".." )
continue;
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if( bReturnPathToo )
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AddTo.push_back( sDir + sDirName );
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else
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AddTo.push_back( sDirName );
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} while( ::FindNextFile( hFind, &fd ) );
::FindClose( hFind );
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}
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void GetCwd(CString &s)
{
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char buf[PATH_MAX];
bool ret = getcwd(buf, PATH_MAX) != NULL;
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ASSERT(ret);
s = buf;
}
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/* This is a little big; I'm undecided whether it deserves its own file.
* For now, I'll leave it here, since the interface is extremely simple.
* If it gets more interfaces, I'll move them to members of DirCache and
* give it its own file. -glenn */
/* Keep a cache of read directories, with attributes and the extension
* split off, so we don't have to request this from the system every
* time, and so we can do searches by extension quickly. */
class DirCache {
public:
struct CacheEntry {
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CStringArray files;
CStringArray exts;
CArray<int,int> Attributes;
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CString dir;
};
const CacheEntry *SearchDirCache( const CString &sPath );
void FlushCache();
~DirCache() { FlushCache(); }
private:
CacheEntry *LoadDirCache( const CString &sPath );
/* We don't have too many directories ... XXX - glenn */
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CArray<CacheEntry *,CacheEntry *> directory_cache;
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} static DirectoryCache;
void DirCache::FlushCache()
{
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for(unsigned i = 0; i < directory_cache.size(); ++i)
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delete directory_cache[i];
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directory_cache.clear();
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}
void FlushDirCache() { DirectoryCache.FlushCache(); }
/* Read a directory and return a CacheEntry object for it. */
DirCache::CacheEntry *DirCache::LoadDirCache( const CString &sPath )
{
CString sFile, sDir, sThrowAway;
splitrelpath( sPath, sDir, sThrowAway, sThrowAway );
CString oldpath;
GetCwd(oldpath);
if(chdir(sDir) == -1) return NULL;
WIN32_FIND_DATA fd;
HANDLE hFind = ::FindFirstFile( "*", &fd );
if( hFind == INVALID_HANDLE_VALUE )
{
chdir(oldpath);
return NULL;
}
DirCache::CacheEntry *dir = new DirCache::CacheEntry;
dir->dir = sPath;
do {
if(!strcmp(fd.cFileName, ".") || !strcmp(fd.cFileName, ".."))
continue;
CString sExt, sThrowAway;
splitrelpath( fd.cFileName, sThrowAway, sThrowAway, sExt );
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dir->files.push_back(fd.cFileName);
dir->exts.push_back(sExt);
dir->Attributes.push_back(fd.dwFileAttributes);
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} while( ::FindNextFile( hFind, &fd ) );
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directory_cache.push_back(dir);
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chdir(oldpath);
return dir;
}
/* Return a CacheEntry object for a directory, reading it if necessary. */
const DirCache::CacheEntry *DirCache::SearchDirCache( const CString &sPath )
{
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unsigned i;
for(i = 0; i < directory_cache.size(); ++i)
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if(directory_cache[i]->dir == sPath) break;
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if(i == directory_cache.size())
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/* Didn't find it. */
return LoadDirCache( sPath );
return directory_cache[i];
}
/* GetExtDirListing(V):
* sPath is a path, which may include a filename. If a filename
* portion is included, return only files which have that as a
* prefix. (If you don't use this, make sure the path ends in a
* backslash, to prevent the last element of the directory from
* looking like a filename.)
*
* Each argument (or each element in the array) is an extension to
* return. If no arguments are provided, return all files.
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*/
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bool GetExtDirListing( const CString &sPath, CStringArray &AddTo, bool bOnlyDirs, bool bReturnPathToo, ... )
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{
const char *masks[32];
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unsigned nmasks = 0;
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va_list va;
va_start(va, bReturnPathToo);
while(const char *next = va_arg(va, const char *))
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{
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masks[nmasks++] = next;
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ASSERT(nmasks+1 < sizeof(masks)/sizeof(*masks));
}
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va_end(va);
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masks[nmasks++] = NULL;
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return GetExtDirListingV(sPath, AddTo, bOnlyDirs, bReturnPathToo, masks );
}
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bool GetExtDirListingV( const CString &sPath, CStringArray &AddTo, bool bOnlyDirs, bool bReturnPathToo, const char *masks[] )
{
CString sFile, sDir, sThrowAway;
splitrelpath( sPath, sDir, sFile, sThrowAway );
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const DirCache::CacheEntry *cache = DirectoryCache.SearchDirCache(sDir);
if(!cache) return false;
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for(unsigned i = 0; i < cache->files.size(); ++i)
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{
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if( bOnlyDirs && !(cache->Attributes[i] & FILE_ATTRIBUTE_DIRECTORY) )
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continue; // skip
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if(strnicmp(sFile, cache->files[i], sFile.GetLength()))
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continue;
bool matched = false;
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for(int j = 0; !matched && masks[j]; ++j)
{
if(stricmp(masks[j], cache->exts[i]))
continue;
matched = true;
}
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if(!matched) continue;
if( bReturnPathToo )
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AddTo.push_back( sDir + cache->files[i] );
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else
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AddTo.push_back( cache->files[i] );
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}
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return true;
}
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//-----------------------------------------------------------------------------
// Name: GetHashForString( CString s )
// Desc: This new version of GetHashForString uses a stronger hashing algorithm
// than the former, assuring to a greater degree that two distinct
// strings do not produce the same result.
// The hashing algorithm is a modified CRC-32 (modified in that the
// characters in the CString are recast as unsigned char and that the
// unsigned int result from the hash is recast as a signed int).
//-----------------------------------------------------------------------------
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unsigned int GetHashForString ( CString string )
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{
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/*
* RageCRC32.cpp
*
* Original code
* COPYRIGHT (C) 1986 Gary S. Brown. You may use this program, or
* code or tables extracted from it, as desired without restriction.
*
* Code was extracted from IETF Internet Draft
* draft-ietf-tsvwg-sctpcsum-00 at URI
* http://www.ietf.org/proceedings/01dec/I-D/draft-ietf-tsvwg-sctpcsum-00.txt
*
* Adaptation
* Copyright (C) 2002 Peter S. May.
* SourceForge ID: drokulix
*
* - Header file added
* - Name of function changed to GetCrc32
* - Values in table changed from long int to int
*
* Chris:
* Moved this code out of RageCRC32 since it's not terribly long. Thanks Dro Kulix!
*/
/*
* COPYRIGHT (C) 1986 Gary S. Brown. You may use this program, or
* code or tables extracted from it, as desired without restriction.
*
* First, the polynomial itself and its table of feedback terms. The
* polynomial is
* X^32+X^26+X^23+X^22+X^16+X^12+X^11+X^10+X^8+X^7+X^5+X^4+X^2+X^1+X^0
*
* Note that we take it "backwards" and put the highest-order term in
* the lowest-order bit. The X^32 term is "implied"; the LSB is the
* X^31 term, etc. The X^0 term (usually shown as "+1") results in
* the MSB being 1
*
* Note that the usual hardware shift register implementation, which
* is what we're using (we're merely optimizing it by doing eight-bit
* chunks at a time) shifts bits into the lowest-order term. In our
* implementation, that means shifting towards the right. Why do we
* do it this way? Because the calculated CRC must be transmitted in
* order from highest-order term to lowest-order term. UARTs transmit
* characters in order from LSB to MSB. By storing the CRC this way
* we hand it to the UART in the order low-byte to high-byte; the UART
* sends each low-bit to hight-bit; and the result is transmission bit
* by bit from highest- to lowest-order term without requiring any bit
* shuffling on our part. Reception works similarly
*
* The feedback terms table consists of 256, 32-bit entries. Notes
*
* The table can be generated at runtime if desired; code to do so
* is shown later. It might not be obvious, but the feedback
* terms simply represent the results of eight shift/xor opera
* tions for all combinations of data and CRC register values
*
* The values must be right-shifted by eight bits by the "updcrc
* logic; the shift must be unsigned (bring in zeroes). On some
* hardware you could probably optimize the shift in assembler by
* using byte-swap instructions
* polynomial $edb88320
*/
static const unsigned int crc32_tab[] = {
0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419,
0x706af48f, 0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4,
0xe0d5e91e, 0x97d2d988, 0x09b64c2b, 0x7eb17cbd, 0xe7b82d07,
0x90bf1d91, 0x1db71064, 0x6ab020f2, 0xf3b97148, 0x84be41de,
0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7, 0x136c9856,
0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9,
0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4,
0xa2677172, 0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b,
0x35b5a8fa, 0x42b2986c, 0xdbbbc9d6, 0xacbcf940, 0x32d86ce3,
0x45df5c75, 0xdcd60dcf, 0xabd13d59, 0x26d930ac, 0x51de003a,
0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423, 0xcfba9599,
0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924,
0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190,
0x01db7106, 0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f,
0x9fbfe4a5, 0xe8b8d433, 0x7807c9a2, 0x0f00f934, 0x9609a88e,
0xe10e9818, 0x7f6a0dbb, 0x086d3d2d, 0x91646c97, 0xe6635c01,
0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e, 0x6c0695ed,
0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950,
0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3,
0xfbd44c65, 0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2,
0x4adfa541, 0x3dd895d7, 0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a,
0x346ed9fc, 0xad678846, 0xda60b8d0, 0x44042d73, 0x33031de5,
0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa, 0xbe0b1010,
0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f,
0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17,
0x2eb40d81, 0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6,
0x03b6e20c, 0x74b1d29a, 0xead54739, 0x9dd277af, 0x04db2615,
0x73dc1683, 0xe3630b12, 0x94643b84, 0x0d6d6a3e, 0x7a6a5aa8,
0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1, 0xf00f9344,
0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb,
0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a,
0x67dd4acc, 0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5,
0xd6d6a3e8, 0xa1d1937e, 0x38d8c2c4, 0x4fdff252, 0xd1bb67f1,
0xa6bc5767, 0x3fb506dd, 0x48b2364b, 0xd80d2bda, 0xaf0a1b4c,
0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55, 0x316e8eef,
0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236,
0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe,
0xb2bd0b28, 0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31,
0x2cd99e8b, 0x5bdeae1d, 0x9b64c2b0, 0xec63f226, 0x756aa39c,
0x026d930a, 0x9c0906a9, 0xeb0e363f, 0x72076785, 0x05005713,
0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38, 0x92d28e9b,
0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242,
0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1,
0x18b74777, 0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c,
0x8f659eff, 0xf862ae69, 0x616bffd3, 0x166ccf45, 0xa00ae278,
0xd70dd2ee, 0x4e048354, 0x3903b3c2, 0xa7672661, 0xd06016f7,
0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc, 0x40df0b66,
0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9,
0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605,
0xcdd70693, 0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8,
0x5d681b02, 0x2a6f2b94, 0xb40bbe37, 0xc30c8ea1, 0x5a05df1b,
0x2d02ef8d
};
/* Return a 32-bit CRC of the contents of the buffer. */
//unsigned int
//GetCrc32(const unsigned char *s, unsigned int len)
//{
const char* s = string;
int len = string.GetLength();
unsigned int crc32val = 0;
for( int i=0; i<len; i++ )
crc32val = crc32_tab[(crc32val ^ s[i]) & 0xff] ^ (crc32val >> 8);
return crc32val;
//}
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}
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unsigned int GetHashForFile( CString sPath )
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{
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unsigned int hash = 0;
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hash += GetHashForString( sPath );
hash += GetFileSizeInBytes( sPath );
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struct stat st;
if( stat(sPath.GetString(), &st) != -1)
hash += st.st_mtime;
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return hash;
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}
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unsigned int GetHashForDirectory( CString sDir )
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{
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unsigned int hash = 0;
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hash += GetHashForFile( sDir );
CStringArray arrayFiles;
GetDirListing( sDir+"\\*.*", arrayFiles, false );
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for( unsigned i=0; i<arrayFiles.size(); i++ )
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{
const CString sFilePath = sDir + arrayFiles[i];
hash += GetHashForFile( sFilePath );
}
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return hash;
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}
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unsigned GetFileSizeInBytes( const CString &sFilePath )
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{
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struct stat st;
stat(sFilePath.GetString(), &st);
return st.st_size;
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}
bool DoesFileExist( const CString &sPath )
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{
DWORD dwAttr = GetFileAttributes( sPath );
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return bool(dwAttr != (DWORD)-1);
}
bool IsAFile( const CString &sPath )
{
return DoesFileExist(sPath) && ! IsADirectory(sPath);
}
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bool IsADirectory( const CString &sPath )
{
DWORD dwAttr = GetFileAttributes( sPath );
return (dwAttr & FILE_ATTRIBUTE_DIRECTORY) != 0;
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}
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bool CompareCStringsAsc(const CString &str1, const CString &str2)
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{
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return str1.CompareNoCase( str2 ) < 0;
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}
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bool CompareCStringsDesc(const CString &str1, const CString &str2)
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{
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return str1.CompareNoCase( str2 ) > 0;
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}
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void SortCStringArray( CStringArray &arrayCStrings, const bool bSortAscending )
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{
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sort( arrayCStrings.begin(), arrayCStrings.end(),
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bSortAscending?CompareCStringsAsc:CompareCStringsDesc);
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}
float calc_mean(const float *start, const float *end)
{
return accumulate(start, end, 0.f) / distance(start, end);
}
float calc_stddev(const float *start, const float *end)
{
/* Calculate the mean. */
float mean = calc_mean(start, end);
/* Calculate stddev. */
float dev = 0.0f;
for( const float *i=start; i != end; ++i )
dev += (*i - mean) * (*i - mean);
dev /= distance(start, end) - 1;
dev = sqrtf(dev);
return dev;
}
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void TrimLeft(CString &str, const char *s)
{
int n = 0;
while(n < int(str.size()) && strchr(s, str[n]))
n++;
str.erase(str.begin(), str.begin()+n);
}
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void TrimRight(CString &str, const char *s)
{
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int n = str.size();
while(n > 0 && strchr(s, str[n-1]))
n--;
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/* Delete from n to the end. If n == str.size(), nothing is deleted;
* if n == 0, the whole string is erased. */
str.erase(str.begin()+n, str.end());
}