2011-03-17 01:47:30 -04:00
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local t = Def.ActorFrame {};
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t[#t+1] = LoadActor("Header") .. {
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InitCommand=cmd(vertalign,top;zoomtowidth,SCREEN_WIDTH+1;diffuse,color("#ffd400"));
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};
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--[[ t[#t+1] = LoadActor("_texture stripe") .. {
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InitCommand=cmd(vertalign,top;zoomto,SCREEN_WIDTH+64,44;customtexturerect,0,0,SCREEN_WIDTH+64/8,44/32);
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OnCommand=cmd(fadebottom,0.8;texcoordvelocity,1,0;skewx,-0.0025;diffuse,Color("Black");diffusealpha,0.235);
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}; --]]
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t[#t+1] = LoadFont("Common Normal") .. {
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Name="HeaderText";
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Text=Screen.String("HeaderText");
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InitCommand=cmd(x,-SCREEN_CENTER_X+24;y,24;zoom,1;horizalign,left;shadowlength,0;maxwidth,200);
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OnCommand=cmd(skewx,-0.125;strokecolor,Color("Outline");diffusebottomedge,color("0.875,0.875,0.875"));
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UpdateScreenHeaderMessageCommand=function(self,param)
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self:settext(param.Header);
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end;
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};
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2010-01-26 21:00:30 -06:00
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return t
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