28 lines
615 B
C++
28 lines
615 B
C++
#ifndef INPUT_HANDLER_SDL_KEYBOARD_H
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#define INPUT_HANDLER_SDL_KEYBOARD_H
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#include "InputHandler.h"
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struct _SDL_Joystick;
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typedef struct _SDL_Joystick SDL_Joystick;
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class InputHandler_SDL: public InputHandler
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{
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vector<SDL_Joystick *> Joysticks;
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public:
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void Update(float fDeltaTime);
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InputHandler_SDL();
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~InputHandler_SDL();
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};
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#endif
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/*
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-----------------------------------------------------------------------------
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Copyright (c) 2001-2003 by the person(s) listed below. All rights reserved.
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Chris Danford
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Glenn Maynard
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-----------------------------------------------------------------------------
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*/
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