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itgmania212121/stepmania/Themes/default/BGAnimations/ScreenEnding1 decorations/default.lua
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2009-04-15 19:11:59 +00:00
local fontPath = THEME:GetPathF( "Common", "normal" )
local songs = tableslice( tableshuffle( SONGMAN:GetAllSongs() ), 100 );
local spacing_y = 24;
local num_items_to_draw = math.ceil( 480 / spacing_y );
local num_padding_items = (num_items_to_draw/2)+2;
local seconds_per_item = 0.1
local begin_fading_out_seconds = (#songs + num_padding_items * 2) * seconds_per_item;
local t = LoadFallbackB();
t[#t+1] = Def.ActorFrame {
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;);
BeginCommand=function(self)
SCREENMAN:GetTopScreen():PostScreenMessage( "SM_BeginFadingOut", begin_fading_out_seconds );
end;
LoadActor("bg") .. {
InitCommand=cmd();
};
LoadActor("char left") .. {
InitCommand=cmd(x,-250+4;y,50+4;);
};
LoadActor("char right") .. {
InitCommand=cmd(x,250+10;y,50+7;);
};
};
local t2 = Def.ActorScroller {
NumItemsToDraw = num_items_to_draw;
SecondsPerItem = seconds_per_item;
TransformFunction = function( self, offset, itemIndex, numItems )
self:y( offset*spacing_y )
end;
BeginCommand = cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scrollwithpadding,num_padding_items,num_padding_items);
}
for i=1,#songs do
local song = songs[i];
local c = SONGMAN:GetSongColor( song )
local text = Def.BitmapText {
_Level = 1;
File = fontPath;
InitCommand = cmd(settext,song:GetDisplayFullTitle();diffuse,c;strokecolor,color("#575100");shadowlength,0;);
}
table.insert( t2, Def.ActorFrame { text } )
end
t[#t+1] = t2;
return t;