2011-03-17 01:47:30 -04:00
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/*
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* This can be used in two ways: as a timestamp or as a timer.
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*
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* As a timer,
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* RageTimer Timer;
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2016-03-27 21:52:05 -04:00
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* for(;;) {
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2011-03-17 01:47:30 -04:00
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* printf( "Will be approximately: %f", Timer.PeekDeltaTime()) ;
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* float fDeltaTime = Timer.GetDeltaTime();
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* }
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*
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* or as a timestamp:
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* void foo( RageTimer ×tamp ) {
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* if( timestamp.IsZero() )
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* printf( "The timestamp isn't set." );
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* else
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* printf( "The timestamp happened %f ago", timestamp.Ago() );
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* timestamp.Touch();
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* printf( "Near zero: %f", timestamp.Age() );
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* }
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*/
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#include "global.h"
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#include "RageTimer.h"
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#include "RageLog.h"
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#include "RageUtil.h"
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#include "arch/ArchHooks/ArchHooks.h"
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2023-04-19 14:22:59 +02:00
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#include <cmath>
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2023-04-20 12:34:12 +02:00
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#include <cstdint>
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2023-04-19 14:22:59 +02:00
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2024-12-03 23:42:48 -08:00
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// Intialize important variables and definitions
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constexpr uint64_t ONE_SECOND_IN_MICROSECONDS_ULL = 1000000ULL;
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constexpr int64_t ONE_SECOND_IN_MICROSECONDS_LL = 1000000LL;
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constexpr double ONE_SECOND_IN_MICROSECONDS_DBL = 1000000.0;
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2011-03-17 01:47:30 -04:00
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const RageTimer RageZeroTimer(0,0);
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2024-10-05 17:51:14 -07:00
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static const uint64_t g_iStartTime = ArchHooks::GetSystemTimeInMicroseconds();
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2011-03-17 01:47:30 -04:00
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2024-12-03 23:42:48 -08:00
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static inline uint64_t GetTime() noexcept
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2011-03-17 01:47:30 -04:00
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{
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2024-09-08 23:13:50 -07:00
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return ArchHooks::GetSystemTimeInMicroseconds();
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2011-03-17 01:47:30 -04:00
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}
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2024-04-24 02:31:03 -07:00
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/* The accuracy of RageTimer::GetTimeSinceStart() is directly tied to the
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* stability of the clock sync. Maintaining precision here is crucial. Too
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* much error here will manifest as a drastic shift in the game's sync, and
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* will feel like the global offset suddenly changed. Incorrect math here will
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* manifest as a _consistent_ sync offset in game. Resolution mismatches or
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* values truncated or rounded when they shouldn't be can cause errors when
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* this is calculated and manifest as a _sudden_ drift of sync. Use caution
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* and do thorough testing if you change anything here. -sukibaby */
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2024-09-13 01:58:02 -07:00
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double RageTimer::GetTimeSinceStart()
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2011-03-17 01:47:30 -04:00
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{
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2024-12-03 23:42:48 -08:00
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const uint64_t usecs = (GetTime() - g_iStartTime);
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return static_cast<double>(usecs / ONE_SECOND_IN_MICROSECONDS_DBL);
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2024-09-08 23:13:50 -07:00
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}
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int RageTimer::GetTimeSinceStartSeconds()
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{
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2024-12-03 23:42:48 -08:00
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const uint64_t usecs = (GetTime() - g_iStartTime);
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return static_cast<int>(usecs / ONE_SECOND_IN_MICROSECONDS_ULL);
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2011-03-17 01:47:30 -04:00
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}
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2024-12-03 23:42:48 -08:00
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uint64_t RageTimer::GetTimeSinceStartMicroseconds()
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2015-03-23 11:35:30 -06:00
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{
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2024-12-03 23:42:48 -08:00
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return (GetTime() - g_iStartTime);
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2015-03-23 11:35:30 -06:00
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}
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2011-03-17 01:47:30 -04:00
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void RageTimer::Touch()
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{
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2024-10-05 17:51:14 -07:00
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uint64_t usecs = GetTime();
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2011-03-17 01:47:30 -04:00
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2024-10-05 17:51:14 -07:00
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this->m_secs = uint64_t(usecs / ONE_SECOND_IN_MICROSECONDS_ULL);
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this->m_us = uint64_t(usecs % ONE_SECOND_IN_MICROSECONDS_ULL);
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2011-03-17 01:47:30 -04:00
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}
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float RageTimer::Ago() const
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{
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const RageTimer Now;
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return Now - *this;
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}
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float RageTimer::GetDeltaTime()
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{
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const RageTimer Now;
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const float diff = Difference( Now, *this );
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*this = Now;
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return diff;
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}
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2024-04-24 02:31:03 -07:00
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/* Get a timer representing half of the time ago as this one. This is
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* useful for averaging time. For example,
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*
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* RageTimer tm;
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* ... do stuff ...
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* RageTimer AverageTime = tm.Half();
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* printf( "Something happened approximately %f seconds ago.\n", tm.Ago() );
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* Note this has been reverted to the original SM3.95 function. */
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2011-03-17 01:47:30 -04:00
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RageTimer RageTimer::Half() const
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{
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const float fProbableDelay = Ago() / 2;
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return *this + fProbableDelay;
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}
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RageTimer RageTimer::operator+(float tm) const
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{
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return Sum(*this, tm);
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}
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float RageTimer::operator-(const RageTimer &rhs) const
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{
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return Difference(*this, rhs);
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}
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bool RageTimer::operator<( const RageTimer &rhs ) const
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{
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if( m_secs != rhs.m_secs ) return m_secs < rhs.m_secs;
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return m_us < rhs.m_us;
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}
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2024-04-24 02:31:03 -07:00
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RageTimer RageTimer::Sum(const RageTimer& lhs, float tm)
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2011-03-17 01:47:30 -04:00
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{
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2024-04-24 02:31:03 -07:00
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/* Calculate the seconds and microseconds from the time:
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* tm == 5.25 -> secs = 5, us = 5.25 - ( 5) = .25
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2011-03-17 01:47:30 -04:00
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* tm == -1.25 -> secs = -2, us = -1.25 - (-2) = .75 */
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2024-10-05 20:48:43 -07:00
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int64_t seconds = std::floor(tm);
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int64_t us = static_cast<int64_t>((tm - seconds) * ONE_SECOND_IN_MICROSECONDS_LL);
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2024-04-24 02:31:03 -07:00
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// Prevent unnecessarily checking the time
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RageTimer ret(0, 0);
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2011-03-17 01:47:30 -04:00
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2024-04-24 02:31:03 -07:00
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// Calculate the sum of the seconds and microseconds
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2011-03-17 01:47:30 -04:00
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ret.m_secs = seconds + lhs.m_secs;
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ret.m_us = us + lhs.m_us;
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2024-04-24 02:31:03 -07:00
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// Adjust the seconds and microseconds if microseconds is greater than or equal to TIMESTAMP_RESOLUTION
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2024-08-05 01:43:25 -07:00
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if (ret.m_us >= ONE_SECOND_IN_MICROSECONDS_ULL)
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2011-03-17 01:47:30 -04:00
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{
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2024-08-05 01:43:25 -07:00
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ret.m_us -= ONE_SECOND_IN_MICROSECONDS_ULL;
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2011-03-17 01:47:30 -04:00
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++ret.m_secs;
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}
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return ret;
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}
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2024-04-24 02:31:03 -07:00
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double RageTimer::Difference(const RageTimer& lhs, const RageTimer& rhs)
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2011-03-17 01:47:30 -04:00
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{
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2024-04-24 02:31:03 -07:00
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// Calculate the difference in seconds and microseconds respectively
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2024-10-05 20:48:43 -07:00
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int64_t secs = lhs.m_secs - rhs.m_secs;
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int64_t us = lhs.m_us - rhs.m_us;
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2011-03-17 01:47:30 -04:00
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2024-04-24 02:31:03 -07:00
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// Adjust seconds and microseconds if microseconds is negative
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if ( us < 0 )
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2011-03-17 01:47:30 -04:00
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{
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2024-08-05 01:43:25 -07:00
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us += ONE_SECOND_IN_MICROSECONDS_LL;
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2011-03-17 01:47:30 -04:00
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--secs;
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}
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2024-04-24 02:31:03 -07:00
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// Return the difference as a double to preserve the fractional part
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2024-08-05 01:43:25 -07:00
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return static_cast<double>(secs) + static_cast<double>(us) / ONE_SECOND_IN_MICROSECONDS_DBL;
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2011-03-17 01:47:30 -04:00
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}
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2014-03-03 20:27:46 -06:00
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#include "LuaManager.h"
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2025-04-26 00:28:18 -07:00
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LuaFunction(GetTimeSinceStart, RageTimer::GetTimeSinceStart())
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2014-03-03 20:27:46 -06:00
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2011-03-17 01:47:30 -04:00
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/*
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* Copyright (c) 2001-2003 Chris Danford, Glenn Maynard
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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