local jl = Var "JudgmentLine";
return Def.ActorFrame {
LoadActor("frame") .. {
InitCommand=cmd(y,4;);
};
LoadFont("_sf square head 32") .. {
InitCommand=cmd(settext,string.upper(JudgmentLineToLocalizedString(jl));diffuse,JudgmentLineToColor(jl);strokecolor,JudgmentLineToStrokeColor(jl);shadowlength,0;maxwidth,180);