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itgmania212121/stepmania/src/arch/InputHandler/InputHandler_DirectInput.h
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#ifndef INPUTHANDLER_DIRECTINPUT_H
#define INPUTHANDLER_DIRECTINPUT_H
#include "InputHandler.h"
struct DIDevice;
class InputHandler_DInput: public InputHandler
{
bool OpenDevice(DIDevice &joystick);
public:
InputHandler_DInput();
~InputHandler_DInput();
void GetDevicesAndDescriptions(vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut);
void Update(float fDeltaTime);
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void WindowReset();
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};
#endif