2011-09-23 15:39:54 -07:00
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#include "global.h"
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#include "ActorSound.h"
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#include "ActorUtil.h"
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#include "LuaManager.h"
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#include "XmlFile.h"
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#include "RageUtil.h"
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REGISTER_ACTOR_CLASS_WITH_NAME( ActorSound, Sound );
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void ActorSound::Load( const RString &sPath )
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{
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m_Sound.Load( sPath, true );
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}
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void ActorSound::Play()
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{
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2012-02-02 00:09:40 -07:00
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m_Sound.Play();
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2011-09-23 15:39:54 -07:00
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}
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void ActorSound::Pause( bool bPause )
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{
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m_Sound.Pause(bPause);
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}
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void ActorSound::Stop()
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{
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m_Sound.Stop();
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}
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void ActorSound::LoadFromNode( const XNode* pNode )
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{
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RageSoundLoadParams params;
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pNode->GetAttrValue("SupportPan", params.m_bSupportPan);
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pNode->GetAttrValue("SupportRateChanging", params.m_bSupportRateChanging);
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bool bPrecache = true;
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pNode->GetAttrValue( "Precache", bPrecache );
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Actor::LoadFromNode( pNode );
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RString sFile;
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if( ActorUtil::GetAttrPath(pNode, "File", sFile) )
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m_Sound.Load( sFile, bPrecache, ¶ms );
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}
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// lua start
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#include "LuaBinding.h"
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/** @brief Allow Lua to have access to the ActorSound. */
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class LunaActorSound: public Luna<ActorSound>
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{
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public:
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static int load( T* p, lua_State *L ) { p->Load(SArg(1)); return 0; }
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static int play( T* p, lua_State *L ) { p->Play(); return 0; }
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static int pause( T* p, lua_State *L ) { p->Pause(BArg(1)); return 0; }
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static int stop( T* p, lua_State *L ) { p->Stop(); return 0; }
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static int get( T* p, lua_State *L ) { p->PushSound( L ); return 1; }
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LunaActorSound()
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{
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ADD_METHOD( load );
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ADD_METHOD( play );
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ADD_METHOD( pause );
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ADD_METHOD( stop );
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ADD_METHOD( get );
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}
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};
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LUA_REGISTER_DERIVED_CLASS( ActorSound, Actor )
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// lua end
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/*
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* (c) 2005 Glenn Maynard
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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