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itgmania212121/stepmania/src/MessageManager.cpp
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#include "global.h"
#include "MessageManager.h"
#include "Foreach.h"
#include "Actor.h"
#include "RageUtil.h"
#include "EnumHelper.h"
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MessageManager* MESSAGEMAN = NULL; // global and accessable from anywhere in our program
static const CString MessageNames[NUM_MESSAGES] = {
"CurrentSongChanged",
};
XToString( Message );
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MessageManager::MessageManager()
{
}
MessageManager::~MessageManager()
{
}
void MessageManager::Subscribe( IMessageSubscriber* pSubscriber, const CString& sMessage )
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{
SubscribersSet& subs = m_MessageToSubscribers[sMessage];
#if _DEBUG
SubscribersSet::iterator iter = subs.find(pSubscriber);
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ASSERT_M( iter == subs.end(), "already subscribed" );
#endif
subs.insert( pSubscriber );
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}
void MessageManager::Subscribe( IMessageSubscriber* pSubscriber, Message m )
{
Subscribe( pSubscriber, MessageToString(m) );
}
void MessageManager::Unsubscribe( IMessageSubscriber* pSubscriber, const CString& sMessage )
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{
SubscribersSet& subs = m_MessageToSubscribers[sMessage];
SubscribersSet::iterator iter = subs.find(pSubscriber);
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ASSERT( iter != subs.end() );
subs.erase( iter );
}
void MessageManager::Unsubscribe( IMessageSubscriber* pSubscriber, Message m )
{
Unsubscribe( pSubscriber, MessageToString(m) );
}
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void MessageManager::Broadcast( const CString& sMessage )
{
SubscribersSet& subs = m_MessageToSubscribers[sMessage];
FOREACHS_CONST( IMessageSubscriber*, subs, p )
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{
(*p)->HandleMessage( sMessage );
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}
}
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// lua start
#include "LuaBinding.h"
template<class T>
class LunaMessageManager: public Luna<T>
{
public:
LunaMessageManager() { LUA->Register( Register ); }
static int Broadcast( T* p, lua_State *L )
{
p->Broadcast( SArg(1) );
return 0;
}
static void Register(lua_State *L)
{
ADD_METHOD( Broadcast )
Luna<T>::Register( L );
// Add global singleton if constructed already. If it's not constructed yet,
// then we'll register it later when we reinit Lua just before
// initializing the display.
if( MESSAGEMAN )
{
lua_pushstring(L, "MESSAGEMAN");
MESSAGEMAN->PushSelf( LUA->L );
lua_settable(L, LUA_GLOBALSINDEX);
}
}
};
LUA_REGISTER_CLASS( MessageManager )
// lua end
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/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/