2011-03-17 01:47:30 -04:00
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#include "global.h"
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#include "Tween.h"
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#include "RageUtil.h"
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#include "RageMath.h"
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#include "LuaManager.h"
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#include "EnumHelper.h"
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static const char *TweenTypeNames[] = {
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"Linear",
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"Accelerate",
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"Decelerate",
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"Spring",
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"Bezier"
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};
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XToString( TweenType );
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LuaXType( TweenType );
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struct TweenLinear: public ITween
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{
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float Tween( float f ) const { return f; }
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ITween *Copy() const { return new TweenLinear(*this); }
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};
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struct TweenAccelerate: public ITween
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{
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float Tween( float f ) const { return f*f; }
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ITween *Copy() const { return new TweenAccelerate(*this); }
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};
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struct TweenDecelerate: public ITween
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{
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float Tween( float f ) const { return 1 - (1-f) * (1-f); }
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ITween *Copy() const { return new TweenDecelerate(*this); }
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};
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struct TweenSpring: public ITween
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{
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float Tween( float f ) const { return 1 - RageFastCos( f*PI*2.5f )/(1+f*3); }
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ITween *Copy() const { return new TweenSpring(*this); }
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};
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/*
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* Interpolation with 1-dimensional cubic Bezier curves.
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*/
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struct InterpolateBezier1D: public ITween
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{
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float Tween( float f ) const;
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ITween *Copy() const { return new InterpolateBezier1D(*this); }
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RageQuadratic m_Bezier;
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};
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float InterpolateBezier1D::Tween( float f ) const
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{
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return m_Bezier.Evaluate( f );
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}
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/*
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* Interpolation with 2-dimensional cubic Bezier curves.
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*/
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struct InterpolateBezier2D: public ITween
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{
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float Tween( float f ) const;
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ITween *Copy() const { return new InterpolateBezier2D(*this); }
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RageBezier2D m_Bezier;
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};
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float InterpolateBezier2D::Tween( float f ) const
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{
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return m_Bezier.EvaluateYFromX( f );
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}
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/* This interpolator combines multiple other interpolators, to allow
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* generating more complex tweens. For example, "compound,10,linear,0.25,accelerate,0.75"
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* means 25% of the tween is linear, and the rest is accelerate. This can be
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* used with Bezier to create spline tweens. */
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// InterpolateCompound
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ITween *ITween::CreateFromType( TweenType tt )
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{
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switch( tt )
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{
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case TWEEN_LINEAR: return new TweenLinear;
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case TWEEN_ACCELERATE: return new TweenAccelerate;
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case TWEEN_DECELERATE: return new TweenDecelerate;
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case TWEEN_SPRING: return new TweenSpring;
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default: ASSERT(0);
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}
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}
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ITween *ITween::CreateFromStack( Lua *L, int iStackPos )
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{
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TweenType iType = Enum::Check<TweenType>( L, iStackPos );
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if( iType == TWEEN_BEZIER )
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{
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luaL_checktype( L, iStackPos+1, LUA_TTABLE );
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int iArgs = lua_objlen( L, iStackPos+1 );
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if( iArgs != 4 && iArgs != 8 )
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RageException::Throw( "CreateFromStack: table argument must have 4 or 8 entries" );
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float fC[8];
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for( int i = 0; i < iArgs; ++i )
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{
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lua_rawgeti( L, iStackPos+1, i+1 );
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fC[i] = (float) lua_tonumber( L, -1 );
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}
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lua_pop( L, iArgs );
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if( iArgs == 4 )
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{
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InterpolateBezier1D *pBezier = new InterpolateBezier1D;
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pBezier->m_Bezier.SetFromBezier( fC[0], fC[1], fC[2], fC[3] );
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return pBezier;
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}
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else if( iArgs == 8 )
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{
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InterpolateBezier2D *pBezier = new InterpolateBezier2D;
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pBezier->m_Bezier.SetFromBezier( fC[0], fC[1], fC[2], fC[3], fC[4], fC[5], fC[6], fC[7] );
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return pBezier;
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}
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}
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return CreateFromType( iType );
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}
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/*
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* (c) 2001-2006 Glenn Maynard, Chris Danford
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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