Files
itgmania212121/src/RageFileDriverReadAhead.cpp
T

197 lines
7.1 KiB
C++
Raw Normal View History

2011-03-17 01:47:30 -04:00
/*
* When streaming files in gameplay, we need to be able to access files without blocking.
* If we read data and it's not currently in the OS's read-ahead cache, we'll block while
* it reads, which will usually take 10-20ms and cause a frame skip.
*
* One common case of this is playing a background movie. We'll open the file when the
* screen loads, but it may not be played for over a minute, during which time we'll be
* streaming from other movies. When we come back, the file may not have any read-ahead
* waiting for us.
*
* Linux provides two calls that can help here:
*
* posix_readahead; this hints the OS that we're streaming a file, so it doesn't need to
* preserve cache behind where we've read. This reduces the chance of pushing other files
* out of cache. However, this can also cause new skips; if we need to rewind a movie and
* start it over, the beginning will be out of the cache.
*
* readahead: this explicitly triggers a specific file read-ahead. This blocks, so if we
* use this we need to do it in a thread.
*
* We work like this:
*
* - Persistantly cache the first N bytes of the file.
* - Open a worker thread for read-ahead, which is idle most of the time.
* - When we read from the first 128k of the file, take it directly out of our cache, and
* seek the file past our cache.
* - When any data is read from the cached part of the file and readahead hasn't been performed,
* trigger readahead() to be done in the worker thread, so data past our cache is ready when
* we get there.
* - When any data is read outside of the cached part of the file, reset our state so we know
* to do the readahead again the next time we're back at the start of the file.
*
* This means that reading should always be nonblocking, given these constraints:
* - We must consistently stream a file starting at the beginning, and don't seek to random points
* in the file.
* - We read the file slowly enough that we don't overtake the read-ahead cache, which for most
* streaming files shouldn't be a problem.
*/
#include "global.h"
#include "RageFileDriverReadAhead.h"
#include "RageLog.h"
#include "RageUtil.h"
#include "RageFileManager_ReadAhead.h"
#include <fcntl.h>
#include <cerrno>
#if defined(WIN32)
#include <io.h>
#endif
/* If GetFD() isn't supported on the underlying file, this filter won't do anything. */
bool RageFileDriverReadAhead::FileSupported( RageFileBasic *pFile )
{
return pFile->GetFD() != -1;
}
/* iReadAheadBytes is the number of bytes to cache at the start of the file, to serve data while
* the readahead is taking place. iPostBufferReadAhead is the number of bytes to actually read ahead. */
RageFileDriverReadAhead::RageFileDriverReadAhead( RageFileBasic *pFile, int iCacheBytes, int iPostBufferReadAhead )
{
if( iPostBufferReadAhead == -1 )
iPostBufferReadAhead = iCacheBytes;
m_pFile = pFile;
m_iFilePos = pFile->Tell();
m_bFileOwned = false;
m_iPostBufferReadAhead = iPostBufferReadAhead;
FillBuffer( iCacheBytes );
}
RageFileDriverReadAhead::RageFileDriverReadAhead( const RageFileDriverReadAhead &cpy ):
RageFileObj(cpy)
{
m_pFile = cpy.m_pFile->Copy();
m_sBuffer = cpy.m_sBuffer;
m_iFilePos = cpy.m_iFilePos;
m_bFileOwned = true;
m_iPostBufferReadAhead = cpy.m_iPostBufferReadAhead;
RageFileManagerReadAhead::CacheHintStreaming( m_pFile );
}
RageFileDriverReadAhead::~RageFileDriverReadAhead()
{
if( m_bFileOwned )
delete m_pFile;
}
RageFileDriverReadAhead *RageFileDriverReadAhead::Copy() const
{
RageFileDriverReadAhead *pRet = new RageFileDriverReadAhead( *this );
return pRet;
}
void RageFileDriverReadAhead::FillBuffer( int iBytes )
{
int iOldPos = m_pFile->Tell();
m_pFile->Seek( 0 );
m_sBuffer = "";
m_pFile->Read( m_sBuffer, iBytes );
/* Seek back to where we were. If we're going back to the cached region, seek past it,
* like SeekInternal does. */
if( iOldPos < (int) m_sBuffer.size() )
iOldPos = m_sBuffer.size();
m_pFile->Seek( iOldPos );
/* Now that we're done moving the file pointer around, set the file's read-ahead hint,
* if supported. */
RageFileManagerReadAhead::CacheHintStreaming( m_pFile );
}
int RageFileDriverReadAhead::ReadInternal( void *pBuffer, size_t iBytes )
{
int iRet = -1;
if( m_bReadAheadNeeded && m_iFilePos < (int) m_sBuffer.size() )
{
// If we can serve data out of the buffer, use it.
iRet = min( iBytes, m_sBuffer.size() - m_iFilePos );
memcpy( pBuffer, m_sBuffer.data() + m_iFilePos, iRet );
}
else
{
// Read out of the underlying file.
iRet = m_pFile->Read( pBuffer, iBytes );
}
if( iRet != -1 )
m_iFilePos += iRet;
/*
* Hint the read-ahead. We only strictly need to do this when reading data from
* m_sBuffer, so the kernel knows to start reading data ahead of it. Always
* doing it is simpler, and reduces some skips when under I/O load.
*/
RageFileManagerReadAhead::ReadAhead( m_pFile, m_iPostBufferReadAhead );
/*
* We're streaming the file, so we don't need data that we've already read in cache.
* Hint the OS to discard it, so it doesn't push more useful data out of cache.
*
* Keep the previous 32k of data in cache. This prevents an issue in Linux: if we're at
* the end of the file, flush the cache, then try to read (resulting in 0 bytes), it'll
* hit the disk if we've flushed.
*/
RageFileManagerReadAhead::DiscardCache( m_pFile, -m_iPostBufferReadAhead - 1024*32, m_iPostBufferReadAhead );
return iRet;
}
int RageFileDriverReadAhead::SeekInternal( int iOffset )
{
if( iOffset < (int) m_sBuffer.size() )
{
/* This assumes that seeking the file won't block. This seems to be true in Linux, at least.
* Seek the actual file to just past our buffer, so the RageFileManagerReadAhead::ReadAhead
* call will read ahead from the correct position. */
m_pFile->Seek( m_sBuffer.size() );
m_iFilePos = iOffset;
return iOffset;
}
m_iFilePos = m_pFile->Seek( iOffset );
return m_iFilePos;
}
/*
* Copyright (c) 2010 Glenn Maynard
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/