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itgmania212121/stepmania/src/RageSoundReader_WAV.cpp
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2003-09-10 21:31:40 +00:00
/*
* SDL_sound -- An abstract sound format decoding API.
* Copyright (C) 2001 Ryan C. Gordon.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
* WAV decoder for SDL_sound.
*
* This file written by Ryan C. Gordon. (icculus@clutteredmind.org)
*/
#include <global.h>
#include "RageSoundReader_WAV.h"
#include "RageLog.h"
#include "RageUtil.h"
#include <stdio.h>
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#include <errno.h>
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#include <SDL_endian.h>
#define BAIL_IF_MACRO(c, e, r) if (c) { SetError(e); return r; }
#define RETURN_IF_MACRO(c, r) if (c) return r;
#define riffID 0x46464952 /* "RIFF", in ascii. */
#define waveID 0x45564157 /* "WAVE", in ascii. */
#define fmtID 0x20746D66 /* "fmt ", in ascii. */
#define dataID 0x61746164 /* "data", in ascii. */
enum
{
FMT_NORMAL=1, /* Uncompressed waveform data. */
FMT_ADPCM =2 /* ADPCM compressed waveform data. */
};
struct ADPCMCOEFSET
{
Sint16 iCoef1, iCoef2;
};
struct ADPCMBLOCKHEADER
{
Uint8 bPredictor;
Uint16 iDelta;
Sint16 iSamp[2];
};
/* Call this to convert milliseconds to an actual byte position, based on audio data characteristics. */
Uint32 RageSoundReader_WAV::ConvertMsToBytePos(int BytesPerSample, int channels, Uint32 ms) const
{
const float frames_per_ms = ((float) SampleRate) / 1000.0f;
const Uint32 frame_offset = (Uint32) (frames_per_ms * ((float) ms));
const Uint32 frame_size = (Uint32) BytesPerSample * channels;
return frame_offset * frame_size;
}
Uint32 RageSoundReader_WAV::ConvertBytePosToMs(int BytesPerSample, int channels, Uint32 pos) const
{
const Uint32 frame_size = (Uint32) BytesPerSample * channels;
const Uint32 frame_no = pos / frame_size;
const float frames_per_ms = ((float) SampleRate) / 1000.0f;
return (Uint32) (frame_no / frames_per_ms);
}
/* Better than SDL_ReadLE16, since you can detect i/o errors... */
bool RageSoundReader_WAV::read_le16(FILE *rw, Sint16 *si16) const
{
int rc = fread( si16, sizeof (Sint16), 1, rw );
if( rc != 1 )
{
SetError( feof(rw)? "end of file": strerror(errno) );
return false;
}
*si16 = SDL_SwapLE16( *si16 );
return true;
}
bool RageSoundReader_WAV::read_le16(FILE *rw, Uint16 *ui16) const
{
int rc = fread( ui16, sizeof (Uint16), 1, rw );
if( rc != 1 )
{
SetError( feof(rw)? "end of file": strerror(errno) );
return false;
}
*ui16 = SDL_SwapLE16(*ui16);
return true;
}
/* Better than SDL_ReadLE32, since you can detect i/o errors... */
bool RageSoundReader_WAV::read_le32(FILE *rw, Sint32 *si32) const
{
int rc = fread( si32, sizeof (Sint32), 1, rw );
if( rc != 1 )
{
SetError( feof(rw)? "end of file": strerror(errno) );
return false;
}
*si32 = SDL_SwapLE32( *si32 );
return true;
}
bool RageSoundReader_WAV::read_le32(FILE *rw, Uint32 *ui32) const
{
int rc = fread( ui32, sizeof (Uint32), 1, rw );
if( rc != 1 )
{
SetError( feof(rw)? "end of file": strerror(errno) );
return false;
}
*ui32 = SDL_SwapLE32( *ui32 );
return true;
}
bool RageSoundReader_WAV::read_uint8(FILE *rw, Uint8 *ui8) const
{
int rc = fread( ui8, sizeof (Uint8), 1, rw );
if( rc != 1 )
{
SetError( feof(rw)? "end of file": strerror(errno) );
return false;
}
return true;
}
bool RageSoundReader_WAV::read_fmt_chunk()
{
RETURN_IF_MACRO(!read_le16(rw, &fmt.wFormatTag), false);
RETURN_IF_MACRO(!read_le16(rw, &fmt.wChannels), false);
RETURN_IF_MACRO(!read_le32(rw, &SampleRate), false);
RETURN_IF_MACRO(!read_le32(rw, &fmt.dwAvgBytesPerSec), false);
RETURN_IF_MACRO(!read_le16(rw, &fmt.wBlockAlign), false);
RETURN_IF_MACRO(!read_le16(rw, &fmt.wBitsPerSample), false);
if( fmt.wFormatTag == FMT_ADPCM )
{
memset(&adpcm, '\0', sizeof (adpcm));
RETURN_IF_MACRO(!read_le16(rw, &adpcm.cbSize), false);
RETURN_IF_MACRO(!read_le16(rw, &adpcm.wSamplesPerBlock), false);
RETURN_IF_MACRO(!read_le16(rw, &adpcm.wNumCoef), false);
adpcm.aCoef = new ADPCMCOEFSET[adpcm.wNumCoef];
for (int i = 0; i < adpcm.wNumCoef; i++)
{
RETURN_IF_MACRO(!read_le16(rw, &adpcm.aCoef[i].iCoef1), false);
RETURN_IF_MACRO(!read_le16(rw, &adpcm.aCoef[i].iCoef2), false);
}
adpcm.blockheaders = new ADPCMBLOCKHEADER[fmt.wChannels];
}
return true;
}
int RageSoundReader_WAV::read_sample_fmt_normal(char *buf, unsigned len)
{
int ret = fread( buf, 1, len, this->rw );
if (ret == -1)
{
SetError( strerror(errno) );
return -1;
}
return ret;
}
int RageSoundReader_WAV::seek_sample_fmt_normal( Uint32 ms )
{
const int offset = ConvertMsToBytePos( BytesPerSample, Channels, ms);
const int pos = (int) (this->fmt.data_starting_offset + offset);
int rc = fseek( this->rw, pos, SEEK_SET );
if( rc != pos )
return -1;
return ms;
}
int RageSoundReader_WAV::get_length_fmt_adpcm() const
{
int offset = fseek(this->rw, 0, SEEK_END);
BAIL_IF_MACRO( offset == -1, strerror(errno), -1 );
offset -= fmt.data_starting_offset;
/* pcm bytes per block */
const int bpb = (adpcm.wSamplesPerBlock * fmt.adpcm_sample_frame_size);
const int blockno = offset / fmt.wBlockAlign;
const int byteno = blockno * bpb;
/* Seek back to the beginning of the last frame and find out how long it really is. */
fseek( this->rw, blockno * fmt.wBlockAlign + fmt.data_starting_offset, SEEK_SET );
/* Don't mess up this->adpcm; we'll put the cursor back as if nothing happened. */
struct adpcm_t tmp_adpcm;
if ( !read_adpcm_block_headers(tmp_adpcm) )
return 0;
return ConvertBytePosToMs( BytesPerSample, Channels, byteno) +
ConvertBytePosToMs( BytesPerSample, Channels, tmp_adpcm.samples_left_in_block * fmt.adpcm_sample_frame_size);
}
int RageSoundReader_WAV::get_length_fmt_normal() const
{
int ret = fseek( this->rw, 0, SEEK_END );
BAIL_IF_MACRO( ret == -1, strerror(errno), -1 );
int offset = ftell( this->rw );
LOG->Trace("offs %i, st %i, pos %i, bps %i, chan %i, ret %i",
offset, this->fmt.data_starting_offset,
offset - this->fmt.data_starting_offset, BytesPerSample, Channels,
ConvertBytePosToMs( BytesPerSample, Channels, offset - this->fmt.data_starting_offset));
return ConvertBytePosToMs( BytesPerSample, Channels, offset - this->fmt.data_starting_offset);
}
#define FIXED_POINT_COEF_BASE 256
#define FIXED_POINT_ADAPTION_BASE 256
#define SMALLEST_ADPCM_DELTA 16
bool RageSoundReader_WAV::read_adpcm_block_headers( adpcm_t &out ) const
{
ADPCMBLOCKHEADER *headers = out.blockheaders;
int i;
for (i = 0; i < fmt.wChannels; i++)
RETURN_IF_MACRO(!read_uint8(rw, &headers[i].bPredictor), false);
for (i = 0; i < fmt.wChannels; i++)
RETURN_IF_MACRO(!read_le16(rw, &headers[i].iDelta), false);
for (i = 0; i < fmt.wChannels; i++)
RETURN_IF_MACRO(!read_le16(rw, &headers[i].iSamp[0]), false);
for (i = 0; i < fmt.wChannels; i++)
RETURN_IF_MACRO(!read_le16(rw, &headers[i].iSamp[1]), false);
out.samples_left_in_block = out.wSamplesPerBlock;
out.nibble_state = 0;
return true;
}
void RageSoundReader_WAV::do_adpcm_nibble(Uint8 nib, ADPCMBLOCKHEADER *header, Sint32 lPredSamp)
{
static const Sint32 max_audioval = ((1<<(16-1))-1);
static const Sint32 min_audioval = -(1<<(16-1));
static const Sint32 AdaptionTable[] =
{
230, 230, 230, 230, 307, 409, 512, 614,
768, 614, 512, 409, 307, 230, 230, 230
};
Sint32 lNewSamp = lPredSamp;
if (nib & 0x08)
lNewSamp += header->iDelta * (nib - 0x10);
else
lNewSamp += header->iDelta * nib;
lNewSamp = clamp(lNewSamp, min_audioval, max_audioval);
Sint32 delta = ((Sint32) header->iDelta * AdaptionTable[nib]) /
FIXED_POINT_ADAPTION_BASE;
delta = max( delta, SMALLEST_ADPCM_DELTA );
header->iDelta = Sint16(delta);
header->iSamp[1] = header->iSamp[0];
header->iSamp[0] = Sint16(lNewSamp);
}
bool RageSoundReader_WAV::decode_adpcm_sample_frame()
{
ADPCMBLOCKHEADER *headers = adpcm.blockheaders;
Uint8 nib = adpcm.nibble;
for (int i = 0; i < this->fmt.wChannels; i++)
{
const Sint16 iCoef1 = adpcm.aCoef[headers[i].bPredictor].iCoef1;
const Sint16 iCoef2 = adpcm.aCoef[headers[i].bPredictor].iCoef2;
const Sint32 lPredSamp = ((headers[i].iSamp[0] * iCoef1) +
(headers[i].iSamp[1] * iCoef2)) / FIXED_POINT_COEF_BASE;
if (adpcm.nibble_state == 0)
{
if( !read_uint8(this->rw, &nib) )
return false;
adpcm.nibble_state = 1;
do_adpcm_nibble(nib >> 4, &headers[i], lPredSamp);
}
else
{
adpcm.nibble_state = 0;
do_adpcm_nibble(nib & 0x0F, &headers[i], lPredSamp);
}
}
adpcm.nibble = nib;
return true;
}
void RageSoundReader_WAV::put_adpcm_sample_frame( Uint16 *buf, int frame )
{
ADPCMBLOCKHEADER *headers = adpcm.blockheaders;
for (int i = 0; i < fmt.wChannels; i++)
*(buf++) = headers[i].iSamp[frame];
}
Uint32 RageSoundReader_WAV::read_sample_fmt_adpcm(char *buf, unsigned len)
{
Uint32 bw = 0;
while (bw < len)
{
/* write ongoing sample frame before reading more data... */
switch (this->adpcm.samples_left_in_block)
{
case 0: /* need to read a new block... */
if (!read_adpcm_block_headers(adpcm))
return bw;
/* only write first sample frame for now. */
put_adpcm_sample_frame( (Uint16 *) (buf + bw), 1 );
adpcm.samples_left_in_block--;
bw += this->fmt.adpcm_sample_frame_size;
break;
case 1: /* output last sample frame of block... */
put_adpcm_sample_frame( (Uint16 *) (buf + bw), 0 );
this->adpcm.samples_left_in_block--;
bw += this->fmt.adpcm_sample_frame_size;
break;
default: /* output latest sample frame and read a new one... */
put_adpcm_sample_frame( (Uint16 *) (buf + bw), 0 );
this->adpcm.samples_left_in_block--;
bw += this->fmt.adpcm_sample_frame_size;
if (!decode_adpcm_sample_frame())
return bw;
}
}
return bw;
}
int RageSoundReader_WAV::seek_sample_fmt_adpcm( Uint32 ms )
{
const int offset = ConvertMsToBytePos( BytesPerSample, Channels, ms );
const int bpb = (adpcm.wSamplesPerBlock * this->fmt.adpcm_sample_frame_size);
int skipsize = (offset / bpb) * this->fmt.wBlockAlign;
const int pos = skipsize + this->fmt.data_starting_offset;
int rc = fseek(this->rw, pos, SEEK_SET);
BAIL_IF_MACRO(rc == -1, strerror(errno), 0);
BAIL_IF_MACRO(rc != pos, "end of file", 0);
/* The offset we need is in this block, so we need to decode to there. */
skipsize += (offset % bpb);
rc = (offset % bpb); /* bytes into this block we need to decode */
if (!read_adpcm_block_headers(adpcm))
{
fseek(this->rw, 0, SEEK_SET);
adpcm.samples_left_in_block = 0;
return 0;
}
/* first sample frame of block is a freebie. :) */
adpcm.samples_left_in_block--;
rc -= this->fmt.adpcm_sample_frame_size;
while (rc > 0)
{
if (!decode_adpcm_sample_frame())
{
fseek(this->rw, 0, SEEK_SET);
adpcm.samples_left_in_block = 0;
return 0;
}
adpcm.samples_left_in_block--;
rc -= this->fmt.adpcm_sample_frame_size;
}
return ms;
}
/* Locate a chunk by ID. */
int RageSoundReader_WAV::find_chunk( Uint32 id, Sint32 &size )
{
Uint32 pos = ftell(rw);
while (1)
{
Uint32 id_ = 0;
if( !read_le32(rw, &id_) )
return false;
if( !read_le32(rw, &size) )
return false;
if (id_ == id)
return true;
if(size < 0)
return false;
pos += (sizeof (Uint32) * 2) + size;
int ret = fseek(rw, pos, SEEK_SET);
if( ret == -1 )
{
SetError( strerror(errno) );
return false;
}
}
}
bool RageSoundReader_WAV::WAV_open_internal()
{
Uint32 magic1;
if( !read_le32(rw, &magic1) || magic1 != riffID )
{
SetError( "WAV: Not a RIFF file." );
return false;
}
Uint32 ignore;
read_le32(rw, &ignore); /* throw the length away; we get this info later. */
Uint32 magic2;
if( !read_le32( rw, &magic2 ) || magic2 != waveID )
{
SetError( "Not a WAVE file." );
return false;
}
Sint32 NextChunk;
BAIL_IF_MACRO(!find_chunk(fmtID, NextChunk), "No format chunk.", false);
NextChunk += ftell(rw);
BAIL_IF_MACRO(!read_fmt_chunk(), "Can't read format chunk.", false);
/* I think multi-channel WAVs are possible, but I've never even seen one. */
Channels = (Uint8) fmt.wChannels;
ASSERT( Channels <= 2 );
if ( fmt.wBitsPerSample == 4 && this->fmt.wFormatTag == FMT_ADPCM )
{
Conversion = CONV_NONE;
BytesPerSample = 2;
}
else if (fmt.wBitsPerSample == 8)
{
Conversion = CONV_8BIT_TO_16BIT;
BytesPerSample = 1;
}
else if (fmt.wBitsPerSample == 16)
{
Conversion = CONV_16LSB_TO_16SYS;
BytesPerSample = 2;
}
else
{
SetError( ssprintf("Unsupported sample size %i", fmt.wBitsPerSample) );
return false;
}
if( Conversion == CONV_8BIT_TO_16BIT )
Input_Buffer_Ratio *= 2;
if( Channels == 1 )
Input_Buffer_Ratio *= 2;
fseek(rw, NextChunk, SEEK_SET );
Sint32 DataSize;
BAIL_IF_MACRO(!find_chunk(dataID, DataSize), "No data chunk.", false);
fmt.data_starting_offset = ftell(rw);
fmt.adpcm_sample_frame_size = BytesPerSample * Channels;
return true;
}
bool RageSoundReader_WAV::Open( CString filename_ )
{
Close();
Input_Buffer_Ratio = 1;
filename = filename_;
rw = fopen(filename, "rb");
memset(&fmt, 0, sizeof(fmt));
bool rc = WAV_open_internal();
if (!rc)
Close();
return rc;
}
void RageSoundReader_WAV::Close()
{
delete [] this->adpcm.aCoef;
this->adpcm.aCoef = NULL;
delete [] this->adpcm.blockheaders;
this->adpcm.blockheaders = NULL;
if( rw )
fclose( rw );
rw = NULL;
}
int RageSoundReader_WAV::Read(char *buf, unsigned len)
{
/* Input_Buffer_Ratio is always 2 or 4. Make sure len is always a multiple of
* Input_Buffer_Ratio; handling extra bytes is a pain and useless. */
ASSERT( (len % Input_Buffer_Ratio) == 0);
int ActualLen = len / Input_Buffer_Ratio;
int ret = 0;
switch (this->fmt.wFormatTag)
{
case FMT_NORMAL:
ret = read_sample_fmt_normal( buf, ActualLen );
break;
case FMT_ADPCM:
ret = read_sample_fmt_adpcm( buf, ActualLen );
break;
default: ASSERT(0); break;
}
if( ret <= 0 )
return ret;
if( Conversion == CONV_16LSB_TO_16SYS )
{
/* Do this in place. */
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
const int cnt = len / sizeof(Sint16);
Sint16 *tbuf = (Sint16 *) buf;
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for( int i = 0; i < cnt; ++i )
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tbuf[i] = SDL_Swap16( tbuf[i] );
#endif
}
static Sint16 *tmpbuf = NULL;
static unsigned tmpbufsize = 0;
if( len > tmpbufsize )
{
tmpbufsize = len;
delete [] tmpbuf;
tmpbuf = new Sint16[len];
}
if( Conversion == CONV_8BIT_TO_16BIT )
{
for( int s = 0; s < ret; ++s )
tmpbuf[s] = (Sint16(buf[s])-128) << 8;
memcpy( buf, tmpbuf, ret * sizeof(Sint16) );
ret *= 2; /* 8-bit to 16-bit */
}
if( Channels == 1 )
{
Sint16 *in = (Sint16*) buf;
for( int s = 0; s < ret/2; ++s )
tmpbuf[s*2] = tmpbuf[s*2+1] = in[s];
memcpy( buf, tmpbuf, ret * sizeof(Sint16) );
ret *= 2; /* 1 channel -> 2 channels */
}
return ret;
}
int RageSoundReader_WAV::SetPosition(int ms)
{
switch (this->fmt.wFormatTag)
{
case FMT_NORMAL:
return seek_sample_fmt_normal( ms );
case FMT_ADPCM:
return seek_sample_fmt_adpcm( ms );
}
ASSERT(0);
return -1;
}
int RageSoundReader_WAV::GetLength() const
{
const int origpos = ftell( this->rw );
int ret = 0;
switch (this->fmt.wFormatTag)
{
case FMT_NORMAL:
ret = get_length_fmt_normal();
break;
case FMT_ADPCM:
ret = get_length_fmt_adpcm();
break;
}
int rc = fseek( this->rw, origpos, SEEK_SET );
BAIL_IF_MACRO( rc == -1, strerror(errno), -1 );
return ret;
}
RageSoundReader_WAV::RageSoundReader_WAV()
{
this->adpcm.aCoef = NULL;
this->adpcm.blockheaders = NULL;
rw = NULL;
}
SoundReader *RageSoundReader_WAV::Copy() const
{
RageSoundReader_WAV *ret = new RageSoundReader_WAV;
ret->Open( filename );
return ret;
}
RageSoundReader_WAV::~RageSoundReader_WAV()
{
Close();
}