19 lines
418 B
C++
19 lines
418 B
C++
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#include "stdafx.h"
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#include "ScreenIntroMovie.h"
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void ScreenIntroMovie::Update( float fDelta )
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{
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ScreenAttract::Update(fDelta);
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/*
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RageTexture *tex = sprite->GetTexture();
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if(tex->IsAMovie() && !tex->IsPlaying())
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this->SendScreenMessage( SM_BeginFadingOut,0 );
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if( BackgroundImage->GetTexture()->RageMovieTexture::IsFinishedPlaying() == true )
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{
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this->SendScreenMessage( SM_BeginFadingOut,0 );
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}
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*/
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}
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