14 lines
438 B
C++
14 lines
438 B
C++
#include "global.h"
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// The purpose of this file is to define the various GUIDs we need, which
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// we used to get via dxguid.lib in the DirectX SDK. The DirectX SDK has
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// been discontinued and (mostly) rolled into the Windows SDK, but it is
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// missing a few features. One of which is dxguid.lib.
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// if you wind up running into other GUIDs you need, add them here
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#define INITGUID
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#define DIRECTINPUT_VERSION 0x0800
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#include <dinput.h>
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