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itgmania212121/stepmania/src/CombinedLifeMeterEnemy.h
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#ifndef CombinedLifeMeterEnemy_H
#define CombinedLifeMeterEnemy_H
/*
-----------------------------------------------------------------------------
Class: CombinedLifeMeterEnemy
Desc: A little graphic to the left of the song's text banner in the MusicWheel.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "LifeMeter.h"
#include "Sprite.h"
#include "MeterDisplay.h"
class CombinedLifeMeterEnemy : public CombinedLifeMeter
{
public:
CombinedLifeMeterEnemy();
virtual void Update( float fDelta );
enum Face { normal=0, taunt, attack, damage, defeated, NUM_FACES };
virtual void ChangeLife( PlayerNumber pn, TapNoteScore score ) {};
virtual void ChangeLife( PlayerNumber pn, HoldNoteScore score, TapNoteScore tscore ) {};
virtual void OnDancePointsChange( PlayerNumber pn ) {};
virtual bool IsInDanger( PlayerNumber pn ) { return false; };
virtual bool IsHot( PlayerNumber pn ) { return false; };
virtual bool IsFailing( PlayerNumber pn ) { return false; };
virtual bool FailedEarlier( PlayerNumber pn ) { return false; };
protected:
Sprite m_sprHealthStream;
Sprite m_sprHealthBackground;
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float m_fLastSeenHealthPercent;
Sprite m_sprFace;
float m_fSecondsUntilReturnToNormalFace;
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Sprite m_sprFrame;
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};
#endif