2011-03-17 01:47:30 -04:00
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#include "global.h"
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#include "ModelTypes.h"
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#include "IniFile.h"
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#include "RageUtil.h"
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#include "RageFile.h"
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#include "RageMath.h"
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#include "RageTexture.h"
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#include "RageTextureManager.h"
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#include "RageLog.h"
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#include "RageDisplay.h"
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2013-05-01 23:54:39 -04:00
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2023-04-19 14:22:59 +02:00
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#include <cmath>
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2013-04-28 17:04:22 -04:00
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#include <numeric>
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2011-03-17 01:47:30 -04:00
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#define MS_MAX_NAME 32
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AnimatedTexture::AnimatedTexture()
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{
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m_iCurState = 0;
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m_fSecsIntoFrame = 0;
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m_bSphereMapped = false;
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m_vTexOffset = RageVector2(0,0);
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m_vTexVelocity = RageVector2(0,0);
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m_BlendMode = BLEND_NORMAL;
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}
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AnimatedTexture::~AnimatedTexture()
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{
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Unload();
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}
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2024-08-07 00:32:13 -07:00
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RageVector3 RadianToDegree(RageVector3 radian)
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{
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2024-09-12 23:50:54 -07:00
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constexpr float RAD_TO_DEG = 180.0f / PI;
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return radian * RAD_TO_DEG;
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2024-08-07 00:32:13 -07:00
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}
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2011-03-17 01:47:30 -04:00
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void AnimatedTexture::LoadBlank()
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{
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AnimatedTextureState state(
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nullptr,
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2011-03-17 01:47:30 -04:00
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1,
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RageVector2(0,0)
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);
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vFrames.push_back( state );
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}
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void AnimatedTexture::Load( const RString &sTexOrIniPath )
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{
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ASSERT( vFrames.empty() ); // don't load more than once
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m_bSphereMapped = sTexOrIniPath.find("sphere") != RString::npos;
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2022-07-10 18:28:56 +03:00
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if( sTexOrIniPath.find("add") != std::string::npos )
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2011-03-17 01:47:30 -04:00
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m_BlendMode = BLEND_ADD;
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else
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m_BlendMode = BLEND_NORMAL;
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2025-06-22 23:03:14 -07:00
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if( GetExtension(sTexOrIniPath).CompareNoCase("ini")==0 )
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2011-03-17 01:47:30 -04:00
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{
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IniFile ini;
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if( !ini.ReadFile( sTexOrIniPath ) )
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RageException::Throw( "Error reading \"%s\": %s", sTexOrIniPath.c_str(), ini.GetError().c_str() );
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const XNode* pAnimatedTexture = ini.GetChild("AnimatedTexture");
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2013-05-03 23:11:42 -04:00
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if( pAnimatedTexture == nullptr )
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2011-03-17 01:47:30 -04:00
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RageException::Throw( "The animated texture file \"%s\" doesn't contain a section called \"AnimatedTexture\".", sTexOrIniPath.c_str() );
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pAnimatedTexture->GetAttrValue( "TexVelocityX", m_vTexVelocity.x );
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pAnimatedTexture->GetAttrValue( "TexVelocityY", m_vTexVelocity.y );
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pAnimatedTexture->GetAttrValue( "TexOffsetX", m_vTexOffset.x );
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pAnimatedTexture->GetAttrValue( "TexOffsetY", m_vTexOffset.y );
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for( int i=0; i<1000; i++ )
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{
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RString sFileKey = ssprintf( "Frame%04d", i );
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RString sDelayKey = ssprintf( "Delay%04d", i );
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RString sFileName;
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float fDelay = 0;
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if( pAnimatedTexture->GetAttrValue( sFileKey, sFileName ) &&
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2023-04-19 14:22:59 +02:00
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pAnimatedTexture->GetAttrValue( sDelayKey, fDelay ) )
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2011-03-17 01:47:30 -04:00
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{
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RString sTranslateXKey = ssprintf( "TranslateX%04d", i );
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RString sTranslateYKey = ssprintf( "TranslateY%04d", i );
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RageVector2 vOffset(0,0);
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pAnimatedTexture->GetAttrValue( sTranslateXKey, vOffset.x );
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pAnimatedTexture->GetAttrValue( sTranslateYKey, vOffset.y );
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RageTextureID ID;
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ID.filename = Dirname(sTexOrIniPath) + sFileName;
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ID.bStretch = true;
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ID.bHotPinkColorKey = true;
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ID.bMipMaps = true; // use mipmaps in Models
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2023-04-19 14:22:59 +02:00
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AnimatedTextureState state(
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2011-03-17 01:47:30 -04:00
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TEXTUREMAN->LoadTexture( ID ),
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fDelay,
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vOffset
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);
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vFrames.push_back( state );
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}
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else
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{
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break;
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}
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}
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}
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else
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{
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RageTextureID ID;
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ID.filename = sTexOrIniPath;
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ID.bHotPinkColorKey = true;
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ID.bStretch = true;
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ID.bMipMaps = true; // use mipmaps in Models
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AnimatedTextureState state(
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TEXTUREMAN->LoadTexture( ID ),
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1,
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RageVector2(0,0)
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);
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vFrames.push_back( state );
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}
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}
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void AnimatedTexture::Update( float fDelta )
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{
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if( vFrames.empty() )
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return;
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ASSERT( m_iCurState < (int)vFrames.size() );
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m_fSecsIntoFrame += fDelta;
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if( m_fSecsIntoFrame > vFrames[m_iCurState].fDelaySecs )
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{
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m_fSecsIntoFrame -= vFrames[m_iCurState].fDelaySecs;
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m_iCurState = (m_iCurState+1) % vFrames.size();
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}
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}
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RageTexture* AnimatedTexture::GetCurrentTexture()
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{
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if( vFrames.empty() )
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2013-05-03 23:16:39 -04:00
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return nullptr;
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2011-03-17 01:47:30 -04:00
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ASSERT( m_iCurState < (int)vFrames.size() );
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return vFrames[m_iCurState].pTexture;
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}
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int AnimatedTexture::GetNumStates() const
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{
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return vFrames.size();
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}
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void AnimatedTexture::SetState( int iState )
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{
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CLAMP( iState, 0, GetNumStates()-1 );
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m_iCurState = iState;
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}
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float AnimatedTexture::GetAnimationLengthSeconds() const
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{
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2013-04-28 17:04:22 -04:00
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return std::accumulate(vFrames.begin(), vFrames.end(), 0.f,
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2013-04-30 20:36:04 -04:00
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[](float total, AnimatedTextureState const &state) { return total + state.fDelaySecs; });
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2011-03-17 01:47:30 -04:00
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}
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void AnimatedTexture::SetSecondsIntoAnimation( float fSeconds )
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{
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2023-04-19 14:22:59 +02:00
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fSeconds = std::fmod( fSeconds, GetAnimationLengthSeconds() );
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2011-03-17 01:47:30 -04:00
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m_iCurState = 0;
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for( unsigned i=0; i<vFrames.size(); i++ )
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{
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AnimatedTextureState& ats = vFrames[i];
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if( fSeconds >= ats.fDelaySecs )
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{
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fSeconds -= ats.fDelaySecs;
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m_iCurState = i+1;
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}
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else
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{
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break;
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}
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}
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m_fSecsIntoFrame = fSeconds; // remainder
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}
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float AnimatedTexture::GetSecondsIntoAnimation() const
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{
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float fSeconds = 0;
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for( unsigned i=0; i<vFrames.size(); i++ )
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{
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const AnimatedTextureState& ats = vFrames[i];
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if( int(i) >= m_iCurState )
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break;
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fSeconds += ats.fDelaySecs;
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}
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fSeconds += m_fSecsIntoFrame;
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return fSeconds;
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}
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void AnimatedTexture::Unload()
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{
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for(unsigned i = 0; i < vFrames.size(); ++i)
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TEXTUREMAN->UnloadTexture(vFrames[i].pTexture);
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vFrames.clear();
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m_iCurState = 0;
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m_fSecsIntoFrame = 0;
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}
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RageVector2 AnimatedTexture::GetTextureTranslate()
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{
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float fPercentIntoAnimation = GetSecondsIntoAnimation() / GetAnimationLengthSeconds();
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RageVector2 v = m_vTexVelocity * fPercentIntoAnimation + m_vTexOffset;
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if( vFrames.empty() )
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return v;
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ASSERT( m_iCurState < (int)vFrames.size() );
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v += vFrames[m_iCurState].vTranslate;
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return v;
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}
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#define THROW RageException::Throw( "Parse error in \"%s\" at line %d: \"%s\".", sPath.c_str(), iLineNum, sLine.c_str() )
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bool msAnimation::LoadMilkshapeAsciiBones( RString sAniName, RString sPath )
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{
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FixSlashesInPlace(sPath);
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const RString sDir = Dirname( sPath );
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RageFile f;
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if ( !f.Open(sPath) )
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RageException::Throw( "Model:: Could not open \"%s\": %s", sPath.c_str(), f.GetError().c_str() );
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RString sLine;
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int iLineNum = 0;
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msAnimation &Animation = *this;
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bool bLoaded = false;
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while( f.GetLine( sLine ) > 0 )
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{
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iLineNum++;
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2025-04-26 17:30:36 -07:00
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if (!strncmp (sLine.c_str(), "//", 2))
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2011-03-17 01:47:30 -04:00
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continue;
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// bones
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int nNumBones = 0;
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2025-04-26 17:30:36 -07:00
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if( sscanf (sLine.c_str(), "Bones: %d", &nNumBones) != 1 )
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2011-03-17 01:47:30 -04:00
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continue;
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char szName[MS_MAX_NAME];
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Animation.Bones.resize( nNumBones );
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for( int i = 0; i < nNumBones; i++ )
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{
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msBone& Bone = Animation.Bones[i];
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// name
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if( f.GetLine( sLine ) <= 0 )
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THROW;
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2025-04-26 17:30:36 -07:00
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if (sscanf(sLine.c_str(), "\"%31[^\"]\"", szName) != 1)
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2011-03-17 01:47:30 -04:00
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THROW;
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Bone.sName = szName;
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// parent
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if( f.GetLine( sLine ) <= 0 )
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THROW;
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strcpy(szName, "");
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2025-04-26 17:30:36 -07:00
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sscanf(sLine.c_str(), "\"%31[^\"]\"", szName);
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2011-03-17 01:47:30 -04:00
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Bone.sParentName = szName;
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// flags, position, rotation
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RageVector3 Position, Rotation;
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if( f.GetLine( sLine ) <= 0 )
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THROW;
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int nFlags;
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2025-04-26 17:30:36 -07:00
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if (sscanf (sLine.c_str(), "%d %f %f %f %f %f %f",
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2011-03-17 01:47:30 -04:00
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&nFlags,
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&Position[0], &Position[1], &Position[2],
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&Rotation[0], &Rotation[1], &Rotation[2]) != 7)
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{
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THROW;
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}
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Rotation = RadianToDegree(Rotation);
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Bone.nFlags = nFlags;
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memcpy( &Bone.Position, &Position, sizeof(Bone.Position) );
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memcpy( &Bone.Rotation, &Rotation, sizeof(Bone.Rotation) );
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// position key count
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if( f.GetLine( sLine ) <= 0 )
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THROW;
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int nNumPositionKeys = 0;
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2025-04-26 17:30:36 -07:00
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if (sscanf (sLine.c_str(), "%d", &nNumPositionKeys) != 1)
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2011-03-17 01:47:30 -04:00
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THROW;
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Bone.PositionKeys.resize( nNumPositionKeys );
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for( int j = 0; j < nNumPositionKeys; ++j )
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{
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if( f.GetLine( sLine ) <= 0 )
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THROW;
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float fTime;
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2025-04-26 17:30:36 -07:00
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if (sscanf (sLine.c_str(), "%f %f %f %f", &fTime, &Position[0], &Position[1], &Position[2]) != 4)
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2011-03-17 01:47:30 -04:00
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THROW;
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2024-07-18 00:19:46 -07:00
|
|
|
msPositionKey key = {};
|
2011-03-17 01:47:30 -04:00
|
|
|
key.fTime = fTime;
|
|
|
|
|
key.Position = RageVector3( Position[0], Position[1], Position[2] );
|
|
|
|
|
Bone.PositionKeys[j] = key;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// rotation key count
|
|
|
|
|
if( f.GetLine( sLine ) <= 0 )
|
|
|
|
|
THROW;
|
|
|
|
|
int nNumRotationKeys = 0;
|
2025-04-26 17:30:36 -07:00
|
|
|
if (sscanf (sLine.c_str(), "%d", &nNumRotationKeys) != 1)
|
2011-03-17 01:47:30 -04:00
|
|
|
THROW;
|
|
|
|
|
|
|
|
|
|
Bone.RotationKeys.resize( nNumRotationKeys );
|
|
|
|
|
|
|
|
|
|
for( int j = 0; j < nNumRotationKeys; ++j )
|
|
|
|
|
{
|
|
|
|
|
if( f.GetLine( sLine ) <= 0 )
|
|
|
|
|
THROW;
|
|
|
|
|
|
|
|
|
|
float fTime;
|
2025-04-26 17:30:36 -07:00
|
|
|
if (sscanf (sLine.c_str(), "%f %f %f %f", &fTime, &Rotation[0], &Rotation[1], &Rotation[2]) != 4)
|
2011-03-17 01:47:30 -04:00
|
|
|
THROW;
|
|
|
|
|
Rotation = RadianToDegree(Rotation);
|
|
|
|
|
|
2024-07-18 00:19:46 -07:00
|
|
|
msRotationKey key = {};
|
2011-03-17 01:47:30 -04:00
|
|
|
key.fTime = fTime;
|
|
|
|
|
Rotation = RageVector3( Rotation[0], Rotation[1], Rotation[2] );
|
|
|
|
|
RageQuatFromHPR( &key.Rotation, Rotation );
|
|
|
|
|
Bone.RotationKeys[j] = key;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Ignore "Frames:" in file. Calculate it ourself
|
|
|
|
|
Animation.nTotalFrames = 0;
|
|
|
|
|
for( int i = 0; i < (int)Animation.Bones.size(); i++ )
|
|
|
|
|
{
|
|
|
|
|
msBone& Bone = Animation.Bones[i];
|
|
|
|
|
for( unsigned j = 0; j < Bone.PositionKeys.size(); ++j )
|
2022-07-10 18:28:56 +03:00
|
|
|
Animation.nTotalFrames = std::max( Animation.nTotalFrames, (int)Bone.PositionKeys[j].fTime );
|
2011-03-17 01:47:30 -04:00
|
|
|
for( unsigned j = 0; j < Bone.RotationKeys.size(); ++j )
|
2022-07-10 18:28:56 +03:00
|
|
|
Animation.nTotalFrames = std::max( Animation.nTotalFrames, (int)Bone.RotationKeys[j].fTime );
|
2011-03-17 01:47:30 -04:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return bLoaded;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* (c) 2003-2004 Chris Danford
|
|
|
|
|
* All rights reserved.
|
2023-04-19 14:22:59 +02:00
|
|
|
*
|
2011-03-17 01:47:30 -04:00
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
|
* copy of this software and associated documentation files (the
|
|
|
|
|
* "Software"), to deal in the Software without restriction, including
|
|
|
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
|
|
|
* distribute, and/or sell copies of the Software, and to permit persons to
|
|
|
|
|
* whom the Software is furnished to do so, provided that the above
|
|
|
|
|
* copyright notice(s) and this permission notice appear in all copies of
|
|
|
|
|
* the Software and that both the above copyright notice(s) and this
|
|
|
|
|
* permission notice appear in supporting documentation.
|
2023-04-19 14:22:59 +02:00
|
|
|
*
|
2011-03-17 01:47:30 -04:00
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
|
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
|
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
|
|
|
|
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
|
|
|
|
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
|
|
|
|
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
|
|
|
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
|
|
|
|
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
|
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
|
|
|
*/
|