2011-03-17 01:47:30 -04:00
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return Def.ActorFrame {
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children = {
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LoadActor( "_Tap Receptor", NOTESKIN:LoadActor(Var "Button", "Ready Receptor") ) .. {
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Frame0000=0;
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Delay0000=1;
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2013-07-18 18:02:18 -04:00
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InitCommand=cmd(playcommand, "Set");
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GameplayLeadInChangedMessageCommand=cmd(playcommand,"Set");
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SetCommand=cmd(visible,GAMESTATE:GetGameplayLeadIn());
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2011-03-17 01:47:30 -04:00
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};
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LoadActor( "_Tap Receptor", NOTESKIN:LoadActor(Var "Button", "Go Receptor") ) .. {
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Frame0000=0;
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2015-01-28 08:52:52 -07:00
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Delay0000=1;
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2011-03-17 01:47:30 -04:00
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2013-07-18 18:02:18 -04:00
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InitCommand=cmd(playcommand, "Set");
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GameplayLeadInChangedMessageCommand=cmd(playcommand,"Set");
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SetCommand=cmd(visible,not GAMESTATE:GetGameplayLeadIn());
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2011-03-17 01:47:30 -04:00
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};
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}
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}
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